The count
LiveLive coverage · EU
Test
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,426, the top 69% of all ranked servers, and #2579 in EU.
- The current map has been up 26d 23h, since Thursday 1 October, 18:08 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 18:08 UTC, in 1d 0h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,426 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 0h
from its schedule tag
Next wipe Thursday 29 October, 18:08 UTC, in 1d 0h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 0hThu 29 Oct, 18:08 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 15d 0hThu 12 Nov, 18:08 UTC
- 29d 0hThu 26 Nov, 18:08 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 43d 0hThu 10 Dec, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:08 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Test?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 37 hours in.
How often does Test wipe, and at what times?
Test's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Expect the next wipe on Thursday 29 October at 18:08 UTC. The world you are playing on was built 26 days 23 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Where does Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Test are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What meaning do the tags on Test carry?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe: that is the tag list Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Test at the moment?
Test is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.
What position does Test hold among Rust servers?
Test is #2,579 in Europe on the past week's player hours, and #15,426 overall in the top 69% of ranked servers.
Map and rules
What rules does Test enforce, and which settings does it use?
No gather rate appears in the name Test. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Test?
Test runs a game-generated procedural map: size 3,500, seed 942019. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does Test sit geographically?
The EU tag on Test lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 66.51.97.64:28015 is its address.
How well does Test perform?
Server fps averaged 5 over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to a maximum of 70,805 entities. Up to 3,176 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Test?
Rust network protocol 2635 and build 168909 on Linux is what Test runs. Steam updates it for you, but your game needs the same protocol to join.
Does Test stay online, and is it up right now?
At the time of this update, Test is live. Based on the uptime it reports, the last restart was about 4 days 21 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.97.64:28015.
