The count
LiveLive coverage · EU
Patrol Never Runs (solo,duo,trio,quad) 1x - 5x
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #10,017, the top 45% of all ranked servers, and #2257 in EU.
- The current map has been up 23d 14h, since Monday 5 October, 22:31 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,017 today
Rank
daily · 1 is bestTop 45% of all ranked servers, top 77% in EU, and #504 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 6h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 5 October 2026, 22:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 08:48 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 19.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 17:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
How often does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x wipe, and at what times?
The monthly force wipe is the only wipe Patrol Never Runs (solo,duo,trio,quad) 1x - 5x takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 days 14 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Where does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x appear in Rust Live Stats lists and filters?
On Rust Live Stats, Patrol Never Runs (solo,duo,trio,quad) 1x - 5x is listed under EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 1x it appears on the server list.
What meaning do the tags on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server, which Patrol Never Runs (solo,duo,trio,quad) 1x - 5x publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x right now?
Live now: 0 players on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x, out of 50 slots. Averaged across seven days, 0 players; the peak was 2.
What position does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x hold among Rust servers?
Seven-day player hours place Patrol Never Runs (solo,duo,trio,quad) 1x - 5x at #10,017 overall, in the top 45% of ranked servers and #2,257 in Europe. The server sits at #504 among quad servers.
Settings and map
What rules does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x enforce, and which settings does it use?
Gather rates on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x are 1x, as its name states. quad sets the cap: 4 players per group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs a game-generated procedural map: size 4,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
About the server
Where does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x sit geographically?
The EU tag on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.97.73:28010 is its address.
How well does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x perform?
Server fps averaged 5 over the last 48 hours, with a low of 5. Entity count reached 104,143: buildings, deployables and the rest of the world. Up to 3,834 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
The setup on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x, and is it online at the moment?
At the time of this update, Patrol Never Runs (solo,duo,trio,quad) 1x - 5x is live. About 4 days 18 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.97.73:28010.
