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100,368 players on Rust servers right now 11,855 servers online 3,884 with players on 533 fresh wipes in the last three hours RTF: 0 players on now Updated every five minutes

LiveLive coverage · NA

RTF

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #4,954, the top 22% of all ranked servers, and #840 in NA.
  • The current map has been up 24d 18h, since Monday 5 October, 01:19 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
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monthly wipes

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 4
#4,954ranktop 22% · #840 in NA
24d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RTF

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,954 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

Next wipe in 6d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

2.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 6

Coming wipes

  1. 6d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 23 OctSun 4 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 6
Lasted
18.2 days
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
0.3 days
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 126 on average
98 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 109 on average
76 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
50 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 59 on average
57 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 35 on average
16 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
26 / 150

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RTF?

The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 18 hours after it. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 6.

On what timetable does RTF wipe?

Nothing wipes RTF but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 24 days 18 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and categories

Where does RTF appear in Rust Live Stats lists and filters?

On Rust Live Stats, RTF is listed under Live Rust community servers and North America Rust servers, live. Under the filters Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on RTF?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; NA (North America): In the server browser it sits under North America, which RTF publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on RTF right now?

Live now: 0 players on RTF, out of 50 slots. The seven-day average is 0 players, with a peak of 4. The busiest hour in the past 48 was 16:00 UTC, averaging 3 players.

Where does RTF sit in the server rankings?

North America places RTF at #840; overall it is #4,954, inside the top 22% of ranked servers, by seven-day player hours.

Rules and settings

What rules does RTF enforce, and which settings does it use?

No gather rate appears in the name RTF. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on RTF?

Size 4,500, seed 2009818051: that is the procedural map the game generates for RTF. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is RTF hosted in?

Its NA tag places RTF in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 66.51.98.51:28025 is its address.

How well does RTF perform?

Server fps averaged 59 over the last 48 hours, with a low of 55. Entity count reached 124,294: buildings, deployables and the rest of the world. Memory use peaked at 4,102 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is RTF on?

The setup on RTF is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is RTF up now, and how steady is its uptime?

RTF is up and running at this moment. The uptime it reports puts the last restart at about 3 days 16 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to RTF?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.98.51:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.