The count
Live coverage · NA
SCAVENGERSHAVEN.NET (TEST SERVER)
Offline SCAVENGERSHAVEN.NET (TEST SERVER) is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,375, the top 71% of all ranked servers, and #1548 in NA.
- The current map has been up 16d 21h, since Tuesday 13 October, 06:52 UTC, on a weekly schedule.
- The next wipe is expected Tuesday 3 November at 06:52 UTC, in 4d 2h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SCAVENGERSHAVEN.NET (TEST SERVER)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,375 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 2h
from its schedule tag
Next wipe Tuesday 3 November, 06:52 UTC, in 4d 2h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 2hTue 3 Nov, 06:52 UTC
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 11d 2hTue 10 Nov, 06:52 UTC
- 18d 2hTue 17 Nov, 06:52 UTC
- 25d 2hTue 24 Nov, 06:52 UTC
- 32d 2hTue 1 Dec, 06:52 UTC
- 34d 14hThu 3 Dec, 19:00 UTCFW
- 39d 2hTue 8 Dec, 06:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 13 October 2026, 06:52 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:02 UTC FW
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 11.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 23:03 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 25 September 2026, 15:45 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 18 September 2026, 15:45 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at SCAVENGERSHAVEN.NET (TEST SERVER)?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3.5 when it did not hold.
When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?
The prediction for SCAVENGERSHAVEN.NET (TEST SERVER) follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Tuesday 3 November at 06:52 UTC. 16 days 21 hours have passed since this world was generated. The tags list wipes as weekly.
Lists and tags
Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear in Rust Live Stats lists and filters?
On Rust Live Stats, SCAVENGERSHAVEN.NET (TEST SERVER) is listed under Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What meaning do the tags on SCAVENGERSHAVEN.NET (TEST SERVER) carry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America: that is the tag list SCAVENGERSHAVEN.NET (TEST SERVER) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is SCAVENGERSHAVEN.NET (TEST SERVER) at the moment?
SCAVENGERSHAVEN.NET (TEST SERVER) is not online at the moment, having last been seen 16 days 18 hours ago.
What position does SCAVENGERSHAVEN.NET (TEST SERVER) hold among Rust servers?
Seven-day player hours place SCAVENGERSHAVEN.NET (TEST SERVER) at #15,375 overall, in the top 71% of ranked servers and #1,548 in North America.
Rules and settings
What settings and rules does SCAVENGERSHAVEN.NET (TEST SERVER) run?
Nothing in the name of SCAVENGERSHAVEN.NET (TEST SERVER) states a gather rate. The cap on a group is 5 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) runs a game-generated procedural map: size 4,096, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
What location is SCAVENGERSHAVEN.NET (TEST SERVER) in?
Its NA tag places SCAVENGERSHAVEN.NET (TEST SERVER) in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.98.59:28015.
What Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?
The setup on SCAVENGERSHAVEN.NET (TEST SERVER) is Rust network protocol 2634 and build 167584 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is SCAVENGERSHAVEN.NET (TEST SERVER), and is it online at the moment?
As of now, SCAVENGERSHAVEN.NET (TEST SERVER) is offline; the last sighting was 16 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto SCAVENGERSHAVEN.NET (TEST SERVER)?
Enter client.connect 66.51.98.59:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://www.scavengershaven.net/.
