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74,645 players on Rust servers right now 11,830 servers online 3,703 with players on 224 fresh wipes in the last three hours Joe's Private Playland: 0 players (offline) Updated every five minutes

Live coverage · NA

Joe's Private Playland

Offline Joe's Private Playland is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,346, the top 71% of all ranked servers, and #1547 in NA.
  • The current map has been up 18d 10h, since Sunday 11 October, 03:16 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Join
quad monthly wipes moddedoxidesoftcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,346ranktop 71% · #1547 in NA
18d agolast wipemonthly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Joe's Private Playland

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,346 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Next wipe in 7d 5h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
42 / 300
[US] Facepunch Softcore 1
NA · quad · monthly · 46 on average
21 / 300
3 / 80
2 / 200
Poon Plowers | Monthly | Softcore | No BP Wipe
NA · quad · monthly · 2 on average
0 / 100
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe
NA · quad · 2x · monthly · 12 on average
2 / 100

Quick answers

from the figures on this page

Wipe schedule

When does Joe's Private Playland wipe?

An estimate from the force wipe gives Joe's Private Playland's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 18 days 10 hours. Its tags give wipes as monthly.

Tags and categories

Which Rust Live Stats filters and lists does Joe's Private Playland show up in?

On Rust Live Stats, Joe's Private Playland is listed under Modded Rust servers live now, Rust roleplay servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What meaning do the tags on Joe's Private Playland carry?

gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp50 (Max players): The slot count is 50; ts4 (Group limit): Each team holds 4 at most; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^s (Softcore): In Facepunch's easier softcore mode, part of your inventory survives your death; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America: that is the tag list Joe's Private Playland publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Joe's Private Playland right now?

Joe's Private Playland is not online at the moment, having last been seen 15 days 22 hours ago.

Where does Joe's Private Playland sit in the server rankings?

Joe's Private Playland is #1,547 in North America on the past week's player hours, and #15,346 overall in the top 71% of ranked servers. Within the quad group, its position is #608.

Settings and map

What rules does Joe's Private Playland enforce, and which settings does it use?

The name Joe's Private Playland carries no gather rate. quad sets the cap: 4 players per group. It runs softcore, An easier Facepunch mode: some loot stays yours. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Joe's Private Playland?

A procedural map of 5,000 with seed 1, generated by the game, runs on Joe's Private Playland. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Joe's Private Playland in?

By its own NA tag, Joe's Private Playland sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 66.51.98.70:28000.

What version of Rust is running on Joe's Private Playland?

Rust network protocol 2634 and build 167398 on Linux is what Joe's Private Playland runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Joe's Private Playland, and is it online at the moment?

At the time of this update, Joe's Private Playland is down, last seen 15 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Joe's Private Playland?

Enter client.connect 66.51.98.70:28000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode Softcore, the easier ruleset, applies here.
mp50
Max players The slot count is 50.
ts4
Group limit Each team holds 4 at most.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^s
Softcore In Facepunch's easier softcore mode, part of your inventory survives your death.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.