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42,938 players on Rust servers right now 11,645 servers online 3,029 with players on 91 fresh wipes in the last three hours hhc: 0 players on now Updated every five minutes

LiveLive coverage · NA

hhc

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers, and #1510 in NA.
  • The current map has been up 20d 1h, since Friday 9 October, 07:16 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
Join
duo monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,338ranktop 69% · #1510 in NA
20d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players on hhc

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246809:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Next wipe in 7d 10h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 10h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustedAK NOOBS DUO SOLOs
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US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly
NA · duo · 2x · monthly · 57 on average
35 / 200
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe
NA · duo · 2x · monthly · 25 on average
14 / 150
US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe
NA · duo · 2x · monthly · 5 on average
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Edmonton Softcore Rust
NA · duo · monthly · 3 on average
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US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2
NA · duo · 2x · monthly · 2 on average
1 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at hhc?

The average peak across its recent wipes is 4 players. The crowd on the latest wipe peaked 20 hours in.

When does hhc wipe?

Once a month is all hhc wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 20 days 1 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Where does hhc appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists hhc fits: Duo Rust servers, live, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

How should you read the tags on hhc?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which hhc publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on hhc?

0 of hhc's 50 slots are filled right now. Averaged over seven days: 0 players.

How does hhc compare with other Rust servers in the rankings?

North America places hhc at #1,510; overall it is #15,338, inside the top 69% of ranked servers, by seven-day player hours. Within the duo group, its position is #367.

Settings and map

What rules does hhc enforce, and which settings does it use?

No gather rate appears in the name hhc. The limit is 2 players to a group (duo). It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on hhc?

hhc runs a game-generated procedural map: size 4,000, seed 1. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is hhc in?

By its own NA tag, hhc sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.126:28025 is its address.

Is performance on hhc steady?

It never went below 5 server fps in the last 48 hours, averaging 5. Buildings, deployables and everything else in the world added up to a maximum of 94,430 entities. The highest memory usage was 3,325 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on hhc?

The setup on hhc is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is hhc, and is it online at the moment?

hhc is up and running at this moment. The uptime it reports puts the last restart at about 6 days 16 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to hhc?

Enter client.connect 66.51.99.126:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts2
Group limit Teams are capped at 2.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.