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79,533 players on Rust servers right now 11,830 servers online 3,721 with players on 259 fresh wipes in the last three hours [US] ZULU // PVE-PVP: 0 players on now Updated every five minutes

LiveLive coverage · NA

[US] ZULU // PVE-PVP

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #4,601, the top 21% of all ranked servers, and #785 in NA.
  • The current map has been up 7d 10h, since Thursday 22 October, 04:01 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Join
quad monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#4,601ranktop 21% · #785 in NA
7d agolast wipemonthly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [US] ZULU // PVE-PVP

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,601 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA, and #289 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Next wipe in 7d 4h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

5 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 7d 4h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 4h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 3
Lasted
5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
17 / 140
0 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
0 / 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
NA · quad · 4x · monthly · 1 on average
0 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
21 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [US] ZULU // PVE-PVP?

The average peak across its recent wipes is 3 players. 12 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 3.

How often does [US] ZULU // PVE-PVP wipe, and at what times?

Nothing wipes [US] ZULU // PVE-PVP but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 10 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and filters

Where does [US] ZULU // PVE-PVP appear in Rust Live Stats lists and filters?

On Rust Live Stats, [US] ZULU // PVE-PVP is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for [US] ZULU // PVE-PVP signify?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America: that is the tag list [US] ZULU // PVE-PVP publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is [US] ZULU // PVE-PVP at the moment?

[US] ZULU // PVE-PVP is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 3. The busiest hour in the past 48 was 22:00 UTC, averaging 1 players.

Where does [US] ZULU // PVE-PVP sit in the server rankings?

North America places [US] ZULU // PVE-PVP at #785; overall it is #4,601, inside the top 21% of ranked servers, by seven-day player hours. Ranked against other quad servers, it comes in at #289.

Settings and map

What rules does [US] ZULU // PVE-PVP enforce, and which settings does it use?

The name [US] ZULU // PVE-PVP carries no gather rate. quad sets the cap: 4 players per group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on [US] ZULU // PVE-PVP?

A procedural map of 4,096 with seed 1337, generated by the game, runs on [US] ZULU // PVE-PVP. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

About the server

What location is [US] ZULU // PVE-PVP in?

The NA tag on [US] ZULU // PVE-PVP lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 66.51.99.155:28020 is its address.

How well does [US] ZULU // PVE-PVP perform?

The average server fps was 9 over the last 48 hours; the lowest was 5. It supported up to 165,454 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,145 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [US] ZULU // PVE-PVP on?

The setup on [US] ZULU // PVE-PVP is Rust network protocol 2635 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [US] ZULU // PVE-PVP up now, and how steady is its uptime?

Right now [US] ZULU // PVE-PVP is online. About 9 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 5 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to [US] ZULU // PVE-PVP?

Enter client.connect 66.51.99.155:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts4
Group limit Each team holds 4 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.