The count
LiveLive coverage · Rust server
TURTLE KINGDOM 2X ONE GRID
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,083, the top 41% of all ranked servers.
- The current map has been up 25d 20h, since Saturday 3 October, 17:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TURTLE KINGDOM 2X ONE GRID
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,083 today
Rank
daily · 1 is bestTop 41% of all ranked servers, and #473 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.
Wipes
newest firstThe current map
Wipe peaks at 8 players
Saturday 3 October 2026, 17:47 UTC
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:27 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 21 September 2026, 02:14 UTC
- Peak
- 2
- Crowd
- halved by day 6
- Lasted
- 10.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 01:37 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on TURTLE KINGDOM 2X ONE GRID?
Recent wipes on this server averaged a peak of 4 players at their busiest. 32 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
When does TURTLE KINGDOM 2X ONE GRID wipe?
Wipes on TURTLE KINGDOM 2X ONE GRID come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 20 hours.
Tags and filters
Which Rust Live Stats filters and lists does TURTLE KINGDOM 2X ONE GRID show up in?
These are the Rust Live Stats lists TURTLE KINGDOM 2X ONE GRID fits: 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
How should you read the tags on TURTLE KINGDOM 2X ONE GRID?
These are the tags TURTLE KINGDOM 2X ONE GRID makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is TURTLE KINGDOM 2X ONE GRID at the moment?
Live now: 0 players on TURTLE KINGDOM 2X ONE GRID, out of 100 slots. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 10:00 UTC, averaging 1 players.
What position does TURTLE KINGDOM 2X ONE GRID hold among Rust servers?
Player hours over seven days put TURTLE KINGDOM 2X ONE GRID at #9,083, in the top 41% of all ranked servers. Within the quad group, its position is #473.
Map and rules
What settings and rules does TURTLE KINGDOM 2X ONE GRID run?
The name says it: gathering runs at 2x on TURTLE KINGDOM 2X ONE GRID. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on TURTLE KINGDOM 2X ONE GRID?
Size 1,650, seed 1337: that is the procedural map the game generates for TURTLE KINGDOM 2X ONE GRID. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server details
What location is TURTLE KINGDOM 2X ONE GRID in?
Nothing on TURTLE KINGDOM 2X ONE GRID states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.99.165:28005.
Is performance on TURTLE KINGDOM 2X ONE GRID steady?
The average server fps was 60 over the last 48 hours; the lowest was 54. Buildings, deployables and everything else in the world added up to a maximum of 38,797 entities. Memory use peaked at 2,136 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on TURTLE KINGDOM 2X ONE GRID?
Rust network protocol 2635 and build 168909 on Linux is what TURTLE KINGDOM 2X ONE GRID runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is TURTLE KINGDOM 2X ONE GRID, and is it online at the moment?
Right now TURTLE KINGDOM 2X ONE GRID is online. About 23 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to TURTLE KINGDOM 2X ONE GRID?
Enter client.connect 66.51.99.165:28005 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://turtle-kingdom.tebex.io/.