The count
LiveLive coverage · NA
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 3 players, with a peak of 9.
- It ranks #1,791, the top 8% of all ranked servers, and #274 in NA.
- The current map has been up 6d 12h, since Thursday 22 October, 17:06 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,791 today
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 13h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 21d 11hThu 19 Nov, 17:06 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Thursday 22 October 2026, 17:06 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 3
Wipe
Wipe peaks at 8 players
Thursday 8 October 2026, 20:24 UTC
- Peak
- 8
- Crowd
- held half
- Lasted
- 13.9 days
- Players before
- 5
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 18:05 UTC FW
- Peak
- 8
- Crowd
- held half
- Lasted
- 7.1 days
- Players before
- 2
Wipe
Wipe peaks at 5 players
Thursday 17 September 2026, 16:34 UTC
- Peak
- 5
- Crowd
- halved by day 6
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The average peak across its recent wipes is 8 players. The crowd on the latest wipe peaked 32 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
On what timetable does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] wipe?
The prediction for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] follows its tag, since the record holds too few wipes to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 12 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Lists and tags
Which Rust Live Stats filters and lists does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] show up in?
The Rust Live Stats lists that include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] are 10x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
How should you read the tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America, which MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at the moment?
Live now: 1 players on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], out of 100 slots. Averaged across seven days, 3 players; the peak was 9. Peak hour over 48 hours: 16:00 UTC, at 5 players on average.
How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] compare with other Rust servers in the rankings?
Seven-day player hours place MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at #1,791 overall, in the top 8% of ranked servers and #274 in North America.
Rules and settings
What rules does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] enforce, and which settings does it use?
Read the name for the rate: 10x gathering on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
A procedural map of 3,333 with seed 1337, generated by the game, runs on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
What location is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] in?
By its own NA tag, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 66.51.99.21:28015.
Is performance on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] steady?
The average server fps was 83 over the last 48 hours; the lowest was 5. Entity count reached 116,413: buildings, deployables and the rest of the world. The highest memory usage was 5,221 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on?
Rust network protocol 2635 and build 168909 on Linux is what MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] up now, and how steady is its uptime?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is up and running at this moment. About 35 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Enter client.connect 66.51.99.21:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
