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42,149 players on Rust servers right now 11,631 servers online 3,041 with players on 95 fresh wipes in the last three hours Rustmod.cc solo/duo: 0 players on now Updated every five minutes

LiveLive coverage · NA

Rustmod.cc solo/duo

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,910, the top 36% of all ranked servers, and #1157 in NA.
  • The current map has been up 26d 14h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 11h, with the force wipe.
Join
duo monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#7,910ranktop 36% · #1157 in NA
26d agolast wipemonthly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Rustmod.cc solo/duo

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246808:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,910 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 62% in NA, and #309 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Next wipe in 8d 11h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 11h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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1 / 250
US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly
NA · duo · 2x · monthly · 62 on average
29 / 200
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe
NA · duo · 2x · monthly · 24 on average
12 / 150
US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rustmod.cc solo/duo?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does Rustmod.cc solo/duo wipe?

Nothing wipes Rustmod.cc solo/duo but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 14 hours have passed since this world was generated. Its tags give wipes as monthly.

Lists and tags

Where does Rustmod.cc solo/duo appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rustmod.cc solo/duo fits: Duo Rust servers, live, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on Rustmod.cc solo/duo carry?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts2 (Group limit): Team cap: 2; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America: that is the tag list Rustmod.cc solo/duo publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Rustmod.cc solo/duo at the moment?

Rustmod.cc solo/duo is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 14:00 UTC, at 0 players on average.

Where does Rustmod.cc solo/duo sit in the server rankings?

Rustmod.cc solo/duo is #1,157 in North America on the past week's player hours, and #7,910 overall in the top 36% of ranked servers. The server sits at #309 among duo servers.

Rules and settings

What rules does Rustmod.cc solo/duo enforce, and which settings does it use?

The name Rustmod.cc solo/duo carries no gather rate. duo sets the cap: 2 players per group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rustmod.cc solo/duo?

Rustmod.cc solo/duo runs a game-generated procedural map: size 3,500, seed 575110. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does Rustmod.cc solo/duo sit geographically?

The NA tag on Rustmod.cc solo/duo lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.51.99.44:28015.

How well does Rustmod.cc solo/duo perform?

Server fps averaged 5 over the last 48 hours, with a low of 5. It supported up to 71,514 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,251 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Rustmod.cc solo/duo on?

The setup on Rustmod.cc solo/duo is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rustmod.cc solo/duo, and is it online at the moment?

Right now Rustmod.cc solo/duo is online. About 13 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to Rustmod.cc solo/duo?

Enter client.connect 66.51.99.44:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts2
Group limit Team cap: 2.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.