The count
LiveLive coverage · NA
RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,459, the top 34% of all ranked servers, and #1120 in NA.
- The current map has been up 27d 18h, since Thursday 1 October, 18:07 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,459 today
Rank
daily · 1 is bestTop 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 6h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:07 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 26 hours in.
When does RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ wipe?
The monthly force wipe is the only wipe RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days 18 hours. Its tags give wipes as monthly.
Lists and tags
Where does RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ fits: 2x Rust servers live now, Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What meaning do the tags on RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ carry?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts5 (Group limit): Each team holds 5 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America: that is the tag list RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/?
RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 01:00 UTC, at 0 players on average.
How does RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ compare with other Rust servers in the rankings?
Seven-day player hours place RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ at #7,459 overall, in the top 34% of ranked servers and #1,120 in North America.
Rules and settings
What rules does RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ enforce, and which settings does it use?
Read the name for the rate: 2x gathering on RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/. A group can reach 5 players at most. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/?
RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ runs a game-generated procedural map: size 4,000, seed 265649668. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ hosted in?
Its NA tag places RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.51.99.54:28115.
How well does RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ perform?
It never went below 5 server fps in the last 48 hours, averaging 8. It supported up to 103,085 entities, covering buildings, deployables and all other objects. Up to 3,755 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ on?
The setup on RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ up now, and how steady is its uptime?
At the time of this update, RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/ is live. Based on the uptime it reports, the last restart was about 56 minutes ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RUSTREBELS.COM (US) | 2x | PVE | EVENTS | CHILL COMMUNITY | 10/?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.54:28115. The server's website: https://rustrebels.com/.
