The count
LiveLive coverage · NA
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,107, the top 36% of all ranked servers, and #1167 in NA.
- The current map has been up 4d 1h, since Sunday 25 October, 21:24 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 21:24 UTC, in 2d 22h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,107 today
Rank
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA, and #441 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 22h
from its schedule tag
Next wipe Sunday 1 November, 21:24 UTC, in 2d 22h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 22hSun 1 Nov, 21:24 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 9d 22hSun 8 Nov, 21:24 UTC
- 16d 22hSun 15 Nov, 21:24 UTC
- 23d 22hSun 22 Nov, 21:24 UTC
- 30d 22hSun 29 Nov, 21:24 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 37d 22hSun 6 Dec, 21:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 21:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 24 October 2026, 01:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 00:12 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 8 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Sunday 11 October 2026, 20:40 UTC
- Peak
- 5
- Crowd
- halved by day 1
- Lasted
- 4.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 00:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:20 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 8.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 21 September 2026, 21:54 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 9.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 19:06 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1.5 when it did not hold.
On what timetable does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ wipe?
With too few of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s wipes recorded to confirm the schedule, the tag is used for the prediction. On Sunday 1 November at 21:24 UTC its next wipe falls due. 4 days 1 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ show up in?
The Rust Live Stats lists that include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ are 2x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What meaning do the tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ carry?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America: that is the tag list [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ at the moment?
0 of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s 100 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
Where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ sit in the server rankings?
North America places [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ at #1,167; overall it is #8,107, inside the top 36% of ranked servers, by seven-day player hours. Within the quad group, its position is #441.
Settings and map
What rules does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ enforce, and which settings does it use?
Read the name for the rate: 2x gathering on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
A procedural map of 3,000 with seed 1627336182, generated by the game, runs on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hosted in?
By its own NA tag, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 66.51.99.56:28000 is its address.
How well does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ perform?
The average server fps was 5 over the last 48 hours; the lowest was 5. It supported up to 46,088 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,941 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ on?
The setup on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, and is it online at the moment?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is up and running at this moment. Based on the uptime it reports, the last restart was about 3 days 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Enter client.connect 66.51.99.56:28000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/uz6kM6pUqq.