The count
LiveLive coverage · NA
Rust-A-Nut
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,917, the top 49% of all ranked servers, and #1317 in NA.
- The current map has been up 6d 6h, since Friday 23 October, 05:06 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 05:06 UTC, in 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust-A-Nut
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,917 today
Rank
daily · 1 is bestTop 49% of all ranked servers, top 71% in NA, and #340 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 17h
fixed weekdays
Next wipe Friday 30 October, 05:06 UTC, in 17h. Every Friday at 05:06 UTC · medium confidence
Coming wipes
- 17hFri 30 Oct, 05:06 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 05:06 UTC
- 14d 17hFri 13 Nov, 05:06 UTC
- 21d 17hFri 20 Nov, 05:06 UTC
- 28d 17hFri 27 Nov, 05:06 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 05:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 05:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 16 October 2026, 05:06 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 9 October 2026, 05:05 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 05:06 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Rust-A-Nut?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 17 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
How often does Rust-A-Nut wipe, and at what times?
The wipe rhythm on Rust-A-Nut is every Friday at 05:06 UTC. Friday 30 October at 05:06 UTC is the date of its next wipe. This world dates from 6 days 6 hours. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does Rust-A-Nut show up in?
The Rust Live Stats lists that include Rust-A-Nut are Duo Rust servers, live, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
What do the tags listed for Rust-A-Nut signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America, which Rust-A-Nut publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Rust-A-Nut?
Live now: 0 players on Rust-A-Nut, out of 50 slots. The seven-day average is 0 players, with a peak of 1.
What position does Rust-A-Nut hold among Rust servers?
Seven-day player hours place Rust-A-Nut at #10,917 overall, in the top 49% of ranked servers and #1,317 in North America. Ranked against other duo servers, it comes in at #340.
Map and rules
Which settings and rules are in force on Rust-A-Nut?
Nothing in the name of Rust-A-Nut states a gather rate. The limit is 2 players to a group (duo). It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Join only with Rust's premium status. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust-A-Nut?
Rust-A-Nut runs a game-generated procedural map: size 2,500, seed 978166565. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is Rust-A-Nut hosted in?
Its NA tag places Rust-A-Nut in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.99.59:28060.
How well does Rust-A-Nut perform?
Server fps averaged 5 over the last 48 hours, with a low of 5. Entity count reached 31,713: buildings, deployables and the rest of the world. The highest memory usage was 2,147 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Rust-A-Nut?
The setup on Rust-A-Nut is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Rust-A-Nut, and is it online at the moment?
At the time of this update, Rust-A-Nut is live. About 6 days 3 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Rust-A-Nut?
Enter client.connect 66.51.99.59:28060 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status.
