The count
LiveLive coverage · EU
RETARDRETARDRETARD
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,788, the top 62% of all ranked servers, and #2425 in EU.
- The current map has been up 6d 9h, since Friday 23 October, 10:06 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RETARDRETARDRETARD
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,788 today
Rank
daily · 1 is bestTop 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 10:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 12:24 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 22:33 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RETARDRETARDRETARD?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
On what timetable does RETARDRETARDRETARD wipe?
Once a month is all RETARDRETARDRETARD wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 6 days 9 hours. Its tags give wipes as monthly.
Tags and categories
Which Rust Live Stats filters and lists does RETARDRETARDRETARD show up in?
These are the Rust Live Stats lists RETARDRETARDRETARD fits: EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the tags listed for RETARDRETARDRETARD signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe: that is the tag list RETARDRETARDRETARD publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on RETARDRETARDRETARD?
Live now: 0 players on RETARDRETARDRETARD, out of 50 slots. Peak over the past week: 1. Average: 0 players.
Where does RETARDRETARDRETARD sit in the server rankings?
RETARDRETARDRETARD is #2,425 in Europe on the past week's player hours, and #13,788 overall in the top 62% of ranked servers.
Rules and settings
What rules does RETARDRETARDRETARD enforce, and which settings does it use?
Nothing in the name of RETARDRETARDRETARD states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Which map is live on RETARDRETARDRETARD?
RETARDRETARDRETARD runs a game-generated procedural map: size 2,000, seed 1. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is RETARDRETARDRETARD hosted in?
The EU tag on RETARDRETARDRETARD lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 66.51.99.62:28010.
Is performance on RETARDRETARDRETARD steady?
The average server fps was 5 over the last 48 hours; the lowest was 5. It supported up to 14,391 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,210 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on RETARDRETARDRETARD?
The setup on RETARDRETARDRETARD is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RETARDRETARDRETARD, and is it online at the moment?
Right now RETARDRETARDRETARD is online. The uptime it reports puts the last restart at about 6 days 6 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 1 October 2026.
Connecting
What steps connect you to RETARDRETARDRETARD?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.62:28010.
