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69,659 players on Rust servers right now 11,803 servers online 3,689 with players on 121 fresh wipes in the last three hours Test: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Test

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,551, the top 66% of all ranked servers.
  • The current map has been up 26d 4h, since Thursday 1 October, 17:57 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 20h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#14,551ranktop 66%
26d agolast wipemonthly schedule
8d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Test

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246823:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,551 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 20h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 59 on average
152 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 57 on average
237 / 700

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

When does Test wipe?

Once a month is all Test wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 4 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Where does Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on Test carry?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Test right now?

0 of Test's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

What position does Test hold among Rust servers?

On player hours for the past seven days, Test sits at #14,551, inside the top 66% of ranked servers.

Settings and map

Which settings and rules are in force on Test?

The name Test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Test?

A procedural map of 5,000 with seed 1337, generated by the game, runs on Test. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

About the server

Which region is Test hosted in?

There is no region from Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.99.64:28035.

What is performance like on Test?

The average server fps was 5 over the last 48 hours; the lowest was 5. It supported up to 125,051 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,367 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Test on?

Rust network protocol 2635 and build 168909 on Linux is what Test runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Test, and is it online at the moment?

Right now Test is online. Based on the uptime it reports, the last restart was about 4 days 23 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to Test?

Enter client.connect 66.51.99.64:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.