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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
54,561 players on Rust servers right now 11,701 servers online 3,263 with players on 144 fresh wipes in the last three hours Testing Testing: 0 players (offline) Updated every five minutes

Live coverage · NA

Testing Testing

Offline Testing Testing is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers, and #1508 in NA.
  • The current map has been up 14d 15h, since Wednesday 14 October, 18:29 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
Join
biweekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,338ranktop 69% · #1508 in NA
14d agolast wipebiweekly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Testing Testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 8h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

14.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 8h
    Wed 11 Nov, 18:29 UTC
  3. 27d 8h
    Wed 25 Nov, 18:29 UTC
  4. 35d 8h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 41d 8h
    Wed 9 Dec, 18:29 UTC

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
11.2 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
18 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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NA · no group limit · biweekly · 253 on average
107 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
34 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 33 on average
7 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 14 on average
10 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
3 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro
NA · groups of 8+ · biweekly · 6 on average
3 / 50

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Testing Testing?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 0 hours after it.

When does Testing Testing wipe?

With too few of Testing Testing's wipes recorded to confirm the schedule, the tag is used for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 15 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Lists and tags

Where does Testing Testing appear in Rust Live Stats lists and filters?

On Rust Live Stats, Testing Testing is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What meaning do the tags on Testing Testing carry?

These are the tags Testing Testing makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): North America is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Testing Testing at the moment?

Last seen 5 days 13 hours ago, Testing Testing is offline right now. Across the past week the average was 0 players.

Where does Testing Testing sit in the server rankings?

North America places Testing Testing at #1,508; overall it is #15,338, inside the top 69% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on Testing Testing?

Nothing in the name of Testing Testing states a gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Testing Testing?

Size 5,000, seed 1337: that is the procedural map the game generates for Testing Testing. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server details

What location is Testing Testing in?

By its own NA tag, Testing Testing sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 66.51.99.65:28010.

What Rust version is Testing Testing on?

The setup on Testing Testing is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Testing Testing, and is it online at the moment?

As of now, Testing Testing is offline; the last sighting was 5 days 13 hours ago. It was online for 46 of 168 hours in the last 7 full days, or 27% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Testing Testing?

Enter client.connect 66.51.99.65:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.