The count
LiveLive coverage · NA
Lonely's PVE Playground | [ Halloween ]
Key points
- 2 of 75 players are on now, 3% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #3,220, the top 14% of all ranked servers, and #531 in NA.
- The current map has been up 13d 15h, since Thursday 15 October, 19:06 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Lonely's PVE Playground | [ Halloween ]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,220 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 8h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 8hThu 12 Nov, 19:06 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 8hThu 10 Dec, 19:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Thursday 15 October 2026, 19:06 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 19:14 UTC FW
- Peak
- 5
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Thursday 17 September 2026, 18:54 UTC
- Peak
- 6
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Lonely's PVE Playground | [ Halloween ]?
The average peak across its recent wipes is 6 players. 29 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 5 when it did not hold.
On what timetable does Lonely's PVE Playground | [ Halloween ] wipe?
Wipes on Lonely's PVE Playground | [ Halloween ] follow a every 4 weeks on Thursday at 19:06 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 15 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and filters
Where does Lonely's PVE Playground | [ Halloween ] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Lonely's PVE Playground | [ Halloween ] fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What meaning do the tags on Lonely's PVE Playground | [ Halloween ] carry?
gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America: that is the tag list Lonely's PVE Playground | [ Halloween ] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Lonely's PVE Playground | [ Halloween ]?
Lonely's PVE Playground | [ Halloween ] is carrying 2 players at the moment, with 75 slots in total. The seven-day average is 1 players, with a peak of 4. The busiest hour in the past 48 was 08:00 UTC, averaging 3 players.
How does Lonely's PVE Playground | [ Halloween ] compare with other Rust servers in the rankings?
North America places Lonely's PVE Playground | [ Halloween ] at #531; overall it is #3,220, inside the top 14% of ranked servers, by seven-day player hours.
Settings and map
What rules does Lonely's PVE Playground | [ Halloween ] enforce, and which settings does it use?
No gather rate appears in the name Lonely's PVE Playground | [ Halloween ]. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Lonely's PVE Playground | [ Halloween ]?
Lonely's PVE Playground | [ Halloween ] runs a game-generated procedural map: size 3,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Which region is Lonely's PVE Playground | [ Halloween ] hosted in?
The NA tag on Lonely's PVE Playground | [ Halloween ] lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 66.51.99.66:28035 is its address.
What is performance like on Lonely's PVE Playground | [ Halloween ]?
It never went below 4 server fps in the last 48 hours, averaging 23. Entity count reached 90,394: buildings, deployables and the rest of the world. The highest memory usage was 3,665 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Lonely's PVE Playground | [ Halloween ]?
Rust network protocol 2635 and build 168909 on Linux is what Lonely's PVE Playground | [ Halloween ] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Lonely's PVE Playground | [ Halloween ] stay online, and is it up right now?
At the time of this update, Lonely's PVE Playground | [ Halloween ] is live. Based on the uptime it reports, the last restart was about 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to Lonely's PVE Playground | [ Halloween ]?
Enter client.connect 66.51.99.66:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/R8DXfV3aEY.
