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32,155 players on Rust servers right now 11,637 servers online 2,791 with players on 71 fresh wipes in the last three hours 2X- Dingo Rust - Weekly-Quads: 0 players on now Updated every five minutes

LiveLive coverage · NA

2X- Dingo Rust - Weekly-Quads

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,686, the top 66% of all ranked servers, and #1468 in NA.
  • The current map has been up 6d 10h, since Thursday 22 October, 18:12 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 29 October at 18:12 UTC, in 13h.
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2x quad weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#14,686ranktop 66% · #1468 in NA
6d agolast wipeweekly schedule
13hnext wipeThu 29 Oct, 18:12 UTC

Players on 2X- Dingo Rust - Weekly-Quads

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246805:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,686 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 66% of all ranked servers, top 79% in NA, and #606 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Next wipe in 13h

fixed weekdays

Next wipe Thursday 29 October, 18:12 UTC, in 13h. Every Thursday at 18:12 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  1. 13h
    Thu 29 Oct, 18:12 UTC
  2. 7d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 13h
    Thu 12 Nov, 18:12 UTC
  4. 21d 13h
    Thu 19 Nov, 18:12 UTC
  5. 28d 13h
    Thu 26 Nov, 18:12 UTC
  6. 35d 14h
    Thu 3 Dec, 19:00 UTC
    FW
  7. 42d 13h
    Thu 10 Dec, 18:12 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
7 days
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
halved by day 3
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 149 on average
41 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
2 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 2 on average
3 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 249 on average
199 / 250
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 189 on average
35 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 149 on average
171 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at 2X- Dingo Rust - Weekly-Quads?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 11 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2.5 when it did not hold.

How often does 2X- Dingo Rust - Weekly-Quads wipe, and at what times?

The wipe rhythm on 2X- Dingo Rust - Weekly-Quads is every Thursday at 18:12 UTC. Thursday 29 October at 18:12 UTC is the date of its next wipe. 6 days 10 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.

Tags and categories

Which Rust Live Stats filters and lists does 2X- Dingo Rust - Weekly-Quads show up in?

These are the Rust Live Stats lists 2X- Dingo Rust - Weekly-Quads fits: 2x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the tags listed for 2X- Dingo Rust - Weekly-Quads signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server, which 2X- Dingo Rust - Weekly-Quads publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is 2X- Dingo Rust - Weekly-Quads at the moment?

2X- Dingo Rust - Weekly-Quads is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 1.

Where does 2X- Dingo Rust - Weekly-Quads sit in the server rankings?

Seven-day player hours place 2X- Dingo Rust - Weekly-Quads at #14,686 overall, in the top 66% of ranked servers and #1,468 in North America. Ranked against other quad servers, it comes in at #606.

Map and rules

What rules does 2X- Dingo Rust - Weekly-Quads enforce, and which settings does it use?

Gather rates on 2X- Dingo Rust - Weekly-Quads are 2x, as its name states. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for 2X- Dingo Rust - Weekly-Quads?

A procedural map of 4,050 with seed 784271294, generated by the game, runs on 2X- Dingo Rust - Weekly-Quads. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is 2X- Dingo Rust - Weekly-Quads in?

The NA tag on 2X- Dingo Rust - Weekly-Quads lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 66.51.99.69:28060 is its address.

What is performance like on 2X- Dingo Rust - Weekly-Quads?

Server fps averaged 5 over the last 48 hours, with a low of 5. It supported up to 88,704 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,479 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is 2X- Dingo Rust - Weekly-Quads, and is it online at the moment?

At the time of this update, 2X- Dingo Rust - Weekly-Quads is live. About 16 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 1 October 2026.

How to join

What is the way to connect to 2X- Dingo Rust - Weekly-Quads?

Enter client.connect 66.51.99.69:28060 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players The slot count is 100.
ts4
Group limit Team cap: 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.