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34,317 players on Rust servers right now 11,668 servers online 2,844 with players on 86 fresh wipes in the last three hours sloppy joe: 0 players on now Updated every five minutes

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sloppy joe

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers.
  • The current map has been up 16d 21h, since Monday 12 October, 05:51 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,358ranktop 69%
16d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on sloppy joe

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246804:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

5.2 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Mon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 1
Lasted
5.2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 70 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
56 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at sloppy joe?

Recent wipes on this server averaged a peak of 3 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

When does sloppy joe wipe?

Nothing wipes sloppy joe but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 16 days 21 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does sloppy joe show up in?

On Rust Live Stats, sloppy joe is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for sloppy joe signify?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts9999 (Group limit): Teams are capped at 9999; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list sloppy joe publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on sloppy joe?

Live now: 0 players on sloppy joe, out of 50 slots. Averaged over seven days: 0 players.

Where does sloppy joe sit in the server rankings?

Player hours over seven days put sloppy joe at #15,358, in the top 69% of all ranked servers.

Map and rules

What rules does sloppy joe enforce, and which settings does it use?

No gather rate appears in the name sloppy joe. Group size tops out at 9999 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on sloppy joe?

sloppy joe runs a game-generated procedural map: size 2,000, seed 1. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is sloppy joe in?

There is no region from sloppy joe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.72:28005 is its address.

What is performance like on sloppy joe?

It never went below 5 server fps in the last 48 hours, averaging 5. It supported up to 15,227 entities, covering buildings, deployables and all other objects. Up to 1,616 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on sloppy joe?

sloppy joe operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is sloppy joe, and is it online at the moment?

sloppy joe is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to sloppy joe?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.72:28005.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts9999,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts9999
Group limit Teams are capped at 9999.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.