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35,756 players on Rust servers right now 11,610 servers online 2,903 with players on 67 fresh wipes in the last three hours WildVanilla-PVE: 1 players on now Updated every five minutes

LiveLive coverage · NA

WildVanilla-PVE

Key points

  • 1 of 200 players are on now, 0% full.
  • Over the last seven days it averages 3 players, with a peak of 14.
  • It ranks #1,670, the top 8% of all ranked servers, and #248 in NA.
  • The current map has been up 26d 11h, since Thursday 1 October, 18:26 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 12h, with the force wipe.
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monthly wipes oxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 200 players

1/ 200players now 0% full
37-day averagepeak 14
#1,670ranktop 8% · #248 in NA
26d agolast wipemonthly schedule
8d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on WildVanilla-PVE

Players

AveragePeak
0246807:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,670 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Next wipe in 8d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

17wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

Wipes

newest first

Force wipe peaks at 17 players

Peak
17
Crowd
–
Lasted
running
Players before
6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
34 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
17 / 200
Rusty Spoons PvE | no raiding / stealing / killing
NA · groups of 10+ · monthly · 13 on average
10 / 100
MadRust PVE - Get Achievements
NA · groups of 8+ · monthly · 13 on average
5 / 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 12 on average
6 / 150
Stillwater Shores PVE | PVP
NA · groups of 30+ · monthly · 6 on average
3 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on WildVanilla-PVE?

Recent wipes on this server averaged a peak of 17 players at their busiest. Peak population on the latest wipe came 5 hours after it.

When does WildVanilla-PVE wipe?

Once a month is all WildVanilla-PVE wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 11 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does WildVanilla-PVE appear in Rust Live Stats lists and filters?

On Rust Live Stats, WildVanilla-PVE is listed under Live Rust community servers, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on WildVanilla-PVE?

gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts18 (Group limit): Teams are capped at 18; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; NA (North America): In the server browser it sits under North America: that is the tag list WildVanilla-PVE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is WildVanilla-PVE at the moment?

Live now: 1 players on WildVanilla-PVE, out of 200 slots. Peak over the past week: 14. Average: 3 players. The busiest hour in the past 48 was 01:00 UTC, averaging 5 players.

How does WildVanilla-PVE compare with other Rust servers in the rankings?

North America places WildVanilla-PVE at #248; overall it is #1,670, inside the top 8% of ranked servers, by seven-day player hours.

Map and rules

Which settings and rules are in force on WildVanilla-PVE?

No gather rate appears in the name WildVanilla-PVE. The cap on a group is 18 players. pve applies here, no fighting other players. You find it under Community in the server browser. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on WildVanilla-PVE?

WildVanilla-PVE runs a game-generated procedural map: size 5,000, seed 219288. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does WildVanilla-PVE sit geographically?

By its own NA tag, WildVanilla-PVE sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.51.99.75:28015.

Is performance on WildVanilla-PVE steady?

It never went below 5 server fps in the last 48 hours, averaging 44. Entity count reached 182,730: buildings, deployables and the rest of the world. Up to 5,055 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is WildVanilla-PVE on?

Rust network protocol 2635 and build 168909 on Linux is what WildVanilla-PVE runs. To join, your game must use the same protocol; Steam handles the update for you.

Is WildVanilla-PVE up now, and how steady is its uptime?

At the time of this update, WildVanilla-PVE is live. The uptime it reports puts the last restart at about 20 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto WildVanilla-PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.75:28015. The server's website: https://discord.com/invite/EEBpVEJDKS.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts18
Group limit Teams are capped at 18.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.