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74,144 players on Rust servers right now 11,744 servers online 3,692 with players on 138 fresh wipes in the last three hours Renzo Rust - In Development: 0 players (offline) Updated every five minutes

Live coverage · NA

Renzo Rust - In Development

Offline Renzo Rust - In Development is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 71% of all ranked servers, and #1547 in NA.
  • The current map has been up 15d 17h, since Monday 12 October, 20:06 UTC, on a weekly schedule.
  • The next wipe is expected Monday 2 November at 20:06 UTC, in 5d 6h.
Join
weekly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,327ranktop 71% · #1547 in NA
15d agolast wipeweekly schedule
5d 6hnext wipeMon 2 Nov, 20:06 UTC

Players on Renzo Rust - In Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Next wipe in 5d 6h

from its schedule tag

Next wipe Monday 2 November, 20:06 UTC, in 5d 6h. Its weekly schedule tag · low confidence

3 daysusual gapbetween real wipes
62%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 5d 6h
    Mon 2 Nov, 20:06 UTC
  2. 8d 5h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 12d 6h
    Mon 9 Nov, 20:06 UTC
  4. 19d 6h
    Mon 16 Nov, 20:06 UTC
  5. 26d 6h
    Mon 23 Nov, 20:06 UTC
  6. 33d 6h
    Mon 30 Nov, 20:06 UTC
  7. 36d 5h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 40d 6h
    Mon 7 Dec, 20:06 UTC

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3 days
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
9 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
6 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
23 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 234 on average
36 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 194 on average
276 / 300
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
10 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Renzo Rust - In Development?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Renzo Rust - In Development wipe, and at what times?

With too few of Renzo Rust - In Development's wipes recorded to confirm the schedule, the tag is used for the prediction. On Monday 2 November at 20:06 UTC its next wipe falls due. The world you are playing on was built 15 days 17 hours. A weekly wipe schedule is published in its tags.

Tags and categories

Which Rust Live Stats filters and lists does Renzo Rust - In Development show up in?

The Rust Live Stats lists that include Renzo Rust - In Development are Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What meaning do the tags on Renzo Rust - In Development carry?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the browser listing for this server: that is the tag list Renzo Rust - In Development publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Renzo Rust - In Development right now?

Renzo Rust - In Development reads offline at the moment; the last sighting was 14 days 19 hours ago.

How does Renzo Rust - In Development compare with other Rust servers in the rankings?

Renzo Rust - In Development is #1,547 in North America on the past week's player hours, and #15,327 overall in the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on Renzo Rust - In Development?

No gather rate appears in the name Renzo Rust - In Development. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Renzo Rust - In Development?

A procedural map of 2,500 with seed 1826895022, generated by the game, runs on Renzo Rust - In Development. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is Renzo Rust - In Development in?

The NA tag on Renzo Rust - In Development lists it in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 66.51.99.76:28025 is its address.

What version of Rust is running on Renzo Rust - In Development?

Rust network protocol 2634 and build 167584 on Linux is what Renzo Rust - In Development runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Renzo Rust - In Development stay online, and is it up right now?

At the time of this update, Renzo Rust - In Development is down, last seen 14 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to Renzo Rust - In Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.76:28025. The server's website: https://discord.com/invite/u7StnUcXSR.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly Wipes: every week.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.