The count
Live coverage · NA
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
Offline Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,960, the top 71% of all ranked servers, and #1543 in NA.
- The current map has been up 24d 22h, since Sunday 4 October, 03:34 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 03:34 UTC, in 3d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,960 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3d 1h
from its schedule tag
Next wipe Sunday 1 November, 03:34 UTC, in 3d 1h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 1hSun 1 Nov, 03:34 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 10d 1hSun 8 Nov, 03:34 UTC
- 17d 1hSun 15 Nov, 03:34 UTC
- 24d 1hSun 22 Nov, 03:34 UTC
- 31d 1hSun 29 Nov, 03:34 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 38d 1hSun 6 Dec, 03:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 03:34 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 22 hours in.
How often does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA wipe, and at what times?
With too few of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's wipes recorded to confirm the schedule, the tag is used for the prediction. Expect the next wipe on Sunday 1 November at 03:34 UTC. 24 days 22 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.
Lists and tags
Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA fits: 2x Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
These are the tags Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^j (Battle royale): The zone closes in while you loot and fight; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Last seen 21 days 16 hours ago, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline right now.
How does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA compare with other Rust servers in the rankings?
North America places Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA at #1,543; overall it is #15,960, inside the top 71% of ranked servers, by seven-day player hours. The server sits at #634 among quad servers.
Rules and settings
What settings and rules does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run?
Gather rates on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA are 2x, as its name states. The limit is 4 players to a group (quad). minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser lists it under Community. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs a game-generated procedural map: size 3,000, seed 1879. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA in?
Its NA tag places Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.51.99.87:28030.
What version of Rust is running on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Rust network protocol 2634 and build 166652 on Linux is what Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, and is it online at the moment?
As of now, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline; the last sighting was 21 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 4 October 2026.
Getting on
What steps connect you to Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.87:28030.