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34,939 players on Rust servers right now 11,686 servers online 2,865 with players on 97 fresh wipes in the last three hours Marratts Rust PVE: 0 players on now Updated every five minutes

LiveLive coverage · NA

Marratts Rust PVE

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers, and #1518 in NA.
  • The current map has been up 26d 11h, since Friday 2 October, 15:26 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,358ranktop 69% · #1518 in NA
26d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Marratts Rust PVE

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Marratts Rust PVE?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does Marratts Rust PVE wipe, and at what times?

Nothing wipes Marratts Rust PVE but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 11 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and filters

Where does Marratts Rust PVE appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Marratts Rust PVE fits: Modded Rust servers live now, Aim training servers, live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Marratts Rust PVE?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^d (Combat training): Practise aim and PvP here, and the loot is handed to you; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): North America is the browser listing for this server, which Marratts Rust PVE publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Marratts Rust PVE?

Live now: 0 players on Marratts Rust PVE, out of 10 slots. Across the past week the average was 0 players.

What position does Marratts Rust PVE hold among Rust servers?

North America places Marratts Rust PVE at #1,518; overall it is #15,358, inside the top 69% of ranked servers, by seven-day player hours.

Map and rules

What rules does Marratts Rust PVE enforce, and which settings does it use?

No gather rate appears in the name Marratts Rust PVE. Eight players per group, which is the game's default. It runs combat training, aim and PvP practice, loot handed out. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Marratts Rust PVE?

A procedural map of 6,000 with seed 24680, generated by the game, runs on Marratts Rust PVE. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is Marratts Rust PVE hosted in?

By its own NA tag, Marratts Rust PVE sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.70.179.185:28015.

Is performance on Marratts Rust PVE steady?

Server fps averaged 35 over the last 48 hours, with a low of 35. Entity count reached 77,492: buildings, deployables and the rest of the world. Up to 8,939 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Marratts Rust PVE?

Rust network protocol 2634 and build 167781 on Windows is what Marratts Rust PVE runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Marratts Rust PVE stay online, and is it up right now?

Marratts Rust PVE is up and running at this moment. About 10 days 20 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Marratts Rust PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.70.179.185:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot is handed to you.
^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.