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82,642 players on Rust servers right now 11,835 servers online 3,762 with players on 274 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,770, the top 35% of all ranked servers.
  • The current map has been up 27d 13h, since Friday 2 October, 01:26 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#7,770ranktop 35%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

AveragePeak
00.250.50.75120:0021:0022:0000:0001:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,770 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
538 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
430 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
167 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
221 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
304 / 350

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 13 hours.

Lists and tags

Where does My Server Name appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Server Name?

These are the tags My Server Name makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on My Server Name right now?

My Server Name reads offline at the moment; the last sighting was 36 hours ago. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.

Where does My Server Name sit in the server rankings?

Player hours over seven days put My Server Name at #7,770, in the top 35% of all ranked servers.

Settings and map

What rules does My Server Name enforce, and which settings does it use?

No gather rate appears in the name My Server Name. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

My Server Name uses a procedural map, which the game generates.

Server details

What location is My Server Name in?

There is no region from My Server Name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 66.9.64.14:28015.

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Server Name, and is it online at the moment?

My Server Name is currently offline, with its last appearance 36 hours ago. 11 of 168 hours were online in the last 7 full days, giving 7% uptime. On 14 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.9.64.14:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.