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47,661 players on Rust servers right now 11,718 servers online 3,204 with players on 101 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,645, the top 65% of all ranked servers.
  • The current map has been up 24d 1h, since Sunday 4 October, 23:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#14,645ranktop 65%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,645 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
249 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
166 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
30 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
50 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Name of Server as Shown on the Client Server List?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

When does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 1 hours have passed since this world was generated.

Tags and categories

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

On Rust Live Stats, Name of Server as Shown on the Client Server List is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Name of Server as Shown on the Client Server List publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Name of Server as Shown on the Client Server List right now?

Last seen 23 days 20 hours ago, Name of Server as Shown on the Client Server List is offline right now.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Player hours over seven days put Name of Server as Shown on the Client Server List at #14,645, in the top 65% of all ranked servers.

Rules and settings

Which settings and rules are in force on Name of Server as Shown on the Client Server List?

The name Name of Server as Shown on the Client Server List carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is live on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Server details

Where does Name of Server as Shown on the Client Server List sit geographically?

No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 67.145.246.44:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List on?

The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Name of Server as Shown on the Client Server List stay online, and is it up right now?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 23 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.

Getting on

What is the way to connect to Name of Server as Shown on the Client Server List?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 67.145.246.44:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.