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98,401 players on Rust servers right now 11,879 servers online 3,904 with players on 400 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,097, the top 70% of all ranked servers.
  • The current map has been up 14d 16h, since Thursday 15 October, 00:05 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,097ranktop 70%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,097 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct8 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
13.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
392 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
472 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
979 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
27 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 14 days 16 hours have passed since this world was generated.

Tags and categories

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

On Rust Live Stats, Name of Server as Shown on the Client Server List is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Name of Server as Shown on the Client Server List carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168018 (Build): The game build is 168018; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Name of Server as Shown on the Client Server List publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Name of Server as Shown on the Client Server List right now?

Last seen 14 days ago, Name of Server as Shown on the Client Server List is offline right now.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #15,097, placing it in the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on Name of Server as Shown on the Client Server List?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

About the server

Where does Name of Server as Shown on the Client Server List sit geographically?

Nothing on Name of Server as Shown on the Client Server List states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 67.162.234.204:28015.

What version of Rust is running on Name of Server as Shown on the Client Server List?

Rust network protocol 2635 and build 168018 on Windows is what Name of Server as Shown on the Client Server List runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Name of Server as Shown on the Client Server List, and is it online at the moment?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 14 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 September 2026.

How to join

What is the way to connect to Name of Server as Shown on the Client Server List?

Enter client.connect 67.162.234.204:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168018,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168018
Build The game build is 168018.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.