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51,358 players on Rust servers right now 11,704 servers online 3,284 with players on 142 fresh wipes in the last three hours TESTING SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TESTING SERVER

Offline TESTING SERVER is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,591, the top 66% of all ranked servers.
  • The current map has been up 21d 21h, since Tuesday 6 October, 03:20 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 1
#14,591ranktop 66%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TESTING SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,591 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct17 Oct23 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
389 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
180 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
69 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
77 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at TESTING SERVER?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does TESTING SERVER wipe?

Too few wipes are recorded for TESTING SERVER to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 21 days 21 hours.

Tags and filters

Which Rust Live Stats filters and lists does TESTING SERVER show up in?

These are the Rust Live Stats lists TESTING SERVER fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on TESTING SERVER carry?

gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168931 (Build): This server runs game build 168931; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list TESTING SERVER publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on TESTING SERVER?

Last seen 4 days 21 hours ago, TESTING SERVER is offline right now. Averaged across seven days, 0 players; the peak was 1.

How does TESTING SERVER compare with other Rust servers in the rankings?

Player hours over seven days put TESTING SERVER at #14,591, in the top 66% of all ranked servers.

Settings and map

What rules does TESTING SERVER enforce, and which settings does it use?

Nothing in the name of TESTING SERVER states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on TESTING SERVER?

The map on TESTING SERVER is procedural, made by the game itself.

Server facts

What location is TESTING SERVER in?

There is no region from TESTING SERVER. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 67.193.77.150:28015.

What Rust version is TESTING SERVER on?

The setup on TESTING SERVER is Rust network protocol 2635 and build 168931 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is TESTING SERVER, and is it online at the moment?

At the time of this update, TESTING SERVER is down, last seen 4 days 21 hours ago. It was online for 6 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto TESTING SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 67.193.77.150:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168931
Build This server runs game build 168931.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.