The count
LiveLive coverage · Rust server
Slow-Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,830, the top 26% of all ranked servers.
- The current map has been up 10d 21h, since Sunday 18 October, 15:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Slow-Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,830 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 18 October 2026, 15:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Slow-Server?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does Slow-Server wipe, and at what times?
Too few wipes are recorded for Slow-Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 10 days 21 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Slow-Server show up in?
The Rust Live Stats lists that include Slow-Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Slow-Server?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Slow-Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Slow-Server right now?
0 of Slow-Server's 10 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 21:00 UTC, averaging 2 players.
How does Slow-Server compare with other Rust servers in the rankings?
On player hours for the past seven days, Slow-Server sits at #5,830, inside the top 26% of ranked servers.
Settings and map
What settings and rules does Slow-Server run?
The name Slow-Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on Slow-Server?
A procedural map of 4,000 with seed 255353765, generated by the game, runs on Slow-Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does Slow-Server sit geographically?
There is no region from Slow-Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 67.210.111.244:28015.
Is performance on Slow-Server steady?
Server fps averaged 74 over the last 48 hours, with a low of 46. Entity count reached 87,021: buildings, deployables and the rest of the world. Up to 3,080 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Slow-Server?
Slow-Server operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Slow-Server up now, and how steady is its uptime?
Slow-Server is up and running at this moment. Based on the uptime it reports, the last restart was about 5 days 14 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 26 September 2026.
Connecting
How do you get onto Slow-Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 67.210.111.244:28015.