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73,970 players on Rust servers right now 11,800 servers online 3,706 with players on 107 fresh wipes in the last three hours AlphaDelta: 0 players (offline) Updated every five minutes

Live coverage · Rust server

AlphaDelta

Offline AlphaDelta is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,912, the top 72% of all ranked servers.
  • The current map has been up 20d 19h, since Thursday 8 October, 02:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,912ranktop 72%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on AlphaDelta

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,912 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
548 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
357 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
44 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
37 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
118 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
128 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at AlphaDelta?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does AlphaDelta wipe, and at what times?

The record holds too few of AlphaDelta's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 19 hours have passed since this world was generated.

Tags and filters

Where does AlphaDelta appear in Rust Live Stats lists and filters?

On Rust Live Stats, AlphaDelta is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on AlphaDelta?

These are the tags AlphaDelta makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on AlphaDelta right now?

AlphaDelta is not online at the moment, having last been seen 20 days 17 hours ago.

What position does AlphaDelta hold among Rust servers?

On player hours for the past seven days, AlphaDelta sits at #15,912, inside the top 72% of ranked servers.

Map and rules

What rules does AlphaDelta enforce, and which settings does it use?

No gather rate appears in the name AlphaDelta. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on AlphaDelta?

Size 3,000, seed 89134: that is the procedural map the game generates for AlphaDelta. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is AlphaDelta hosted in?

Nothing on AlphaDelta states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 67.222.135.80:7002.

What version of Rust is running on AlphaDelta?

The setup on AlphaDelta is Rust network protocol 2634 and build 167058 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does AlphaDelta stay online, and is it up right now?

At the time of this update, AlphaDelta is down, last seen 20 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to AlphaDelta?

Enter client.connect 67.222.135.80:7002 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build This server runs game build 167058.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.