The count
LiveLive coverage · Rust server
WD-41 | Roleplay | PvE
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #5,188, the top 23% of all ranked servers.
- The current map has been up 1d 22h, since Monday 26 October, 21:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WD-41 | Roleplay | PvE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,188 today
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Monday 26 October 2026, 21:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Sunday 25 October 2026, 22:20 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 8 October 2026, 22:36 UTC
- Peak
- 2
- Crowd
- halved by day 5
- Lasted
- 17 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on WD-41 | Roleplay | PvE?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 26 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.
When does WD-41 | Roleplay | PvE wipe?
WD-41 | Roleplay | PvE wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 46 hours.
Tags and filters
Which Rust Live Stats filters and lists does WD-41 | Roleplay | PvE show up in?
These are the Rust Live Stats lists WD-41 | Roleplay | PvE fits: Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on WD-41 | Roleplay | PvE carry?
These are the tags WD-41 | Roleplay | PvE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts128 (Group limit): Team cap: 128; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^r (Roleplay): Roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is WD-41 | Roleplay | PvE at the moment?
0 of WD-41 | Roleplay | PvE's 100 slots are filled right now. The seven-day average is 1 players, with a peak of 2. Between now and 48 hours back, 00:00 UTC drew the most players, 2 on average.
What position does WD-41 | Roleplay | PvE hold among Rust servers?
On player hours for the past seven days, WD-41 | Roleplay | PvE sits at #5,188, inside the top 23% of ranked servers.
Settings and map
What rules does WD-41 | Roleplay | PvE enforce, and which settings does it use?
Nothing in the name of WD-41 | Roleplay | PvE states a gather rate. The cap on a group is 128 players. roleplay applies here, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on WD-41 | Roleplay | PvE?
WD-41 | Roleplay | PvE runs a game-generated procedural map: size 4,000, seed 1776. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is WD-41 | Roleplay | PvE in?
No region is published by WD-41 | Roleplay | PvE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 67.60.51.136:28015 is its address.
What is performance like on WD-41 | Roleplay | PvE?
It never went below 78 server fps in the last 48 hours, averaging 113. It supported up to 93,765 entities, covering buildings, deployables and all other objects. Up to 2,995 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is WD-41 | Roleplay | PvE on?
Rust network protocol 2635 and build 168909 on Linux is what WD-41 | Roleplay | PvE runs. To join, your game must use the same protocol; Steam handles the update for you.
Does WD-41 | Roleplay | PvE stay online, and is it up right now?
Right now WD-41 | Roleplay | PvE is online. About 7 hours ago is when it last restarted, according to its uptime. It was online for 49 of 168 hours in the last 7 full days, or 29% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to WD-41 | Roleplay | PvE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 67.60.51.136:28015.
