The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,555, the top 61% of all ranked servers.
- The current map has been up 32d 11h, since Saturday 26 September, 23:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,555 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Name of Server as Shown on the Client Server List wipe?
Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 32 days 11 hours have passed since this world was generated.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Name of Server as Shown on the Client Server List signify?
These are the tags Name of Server as Shown on the Client Server List makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Name of Server as Shown on the Client Server List at the moment?
Name of Server as Shown on the Client Server List is not online at the moment, having last been seen 31 days 18 hours ago.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #14,555, inside the top 61% of ranked servers.
Rules and settings
What settings and rules does Name of Server as Shown on the Client Server List run?
No gather rate appears in the name Name of Server as Shown on the Client Server List. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is live on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
Server facts
Where does Name of Server as Shown on the Client Server List sit geographically?
Nothing on Name of Server as Shown on the Client Server List states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 68.103.93.241:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Name of Server as Shown on the Client Server List stay online, and is it up right now?
At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 31 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 26 September 2026.
How to join
How do you get onto Name of Server as Shown on the Client Server List?
Enter client.connect 68.103.93.241:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.