The count
LiveLive coverage · Rust server · us1
GameServers.com
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,396, the top 69% of all ranked servers.
- The current map has been up 226d 10h, since Sunday 15 March, 22:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GameServers.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,396 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does GameServers.com wipe, and at what times?
The record holds too few of GameServers.com's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 226 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does GameServers.com show up in?
The Rust Live Stats lists that include GameServers.com are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on GameServers.com?
These are the tags GameServers.com makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2622 (Protocol): You need protocol 2622 on your game to get in; cs145743 (Build): Build: 145743; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): Region code: us1. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on GameServers.com?
GameServers.com is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.
What position does GameServers.com hold among Rust servers?
On player hours for the past seven days, GameServers.com sits at #15,396, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on GameServers.com?
Nothing in the name of GameServers.com states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for GameServers.com?
Size 3,000, seed 2478854: that is the procedural map the game generates for GameServers.com. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is GameServers.com in?
No region is published by GameServers.com; the region code is us1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 68.232.160.63:28016.
What is performance like on GameServers.com?
The average server fps was 96 over the last 48 hours; the lowest was 78. Buildings, deployables and everything else in the world added up to a maximum of 49,938 entities. The highest memory usage was 1,707 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is GameServers.com on?
The setup on GameServers.com is Rust network protocol 2622 and build 145743 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is GameServers.com up now, and how steady is its uptime?
At the time of this update, GameServers.com is live. The uptime it reports puts the last restart at about 2 days 1 hours ago. 156 of 168 hours were online in the last 7 full days, giving 93% uptime. Rust Live Stats has tracked it since 16 September 2026.
Connecting
How do you get onto GameServers.com?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 68.232.160.63:28016.