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53,453 players on Rust servers right now 11,707 servers online 3,353 with players on 134 fresh wipes in the last three hours Local Custom Map: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Custom Map

Offline Local Custom Map is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,323, the top 66% of all ranked servers.
  • The current map has been up 14d 7h, since Tuesday 13 October, 16:24 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,323ranktop 66%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Local Custom Map

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct15 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
11.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
430 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
195 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
76 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
89 / 150

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Local Custom Map?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Local Custom Map wipe?

Local Custom Map wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 14 days 7 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Custom Map show up in?

These are the Rust Live Stats lists Local Custom Map fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Local Custom Map carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Local Custom Map publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Local Custom Map at the moment?

Local Custom Map is not online at the moment, having last been seen 14 days 7 hours ago.

How does Local Custom Map compare with other Rust servers in the rankings?

Player hours over seven days put Local Custom Map at #14,323, in the top 66% of all ranked servers.

Map and rules

Which settings and rules are in force on Local Custom Map?

Nothing in the name of Local Custom Map states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

About the server

Which region is Local Custom Map hosted in?

There is no region from Local Custom Map. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 68.53.245.206:28015.

What Rust version is Local Custom Map on?

Rust network protocol 2634 and build 167781 on Windows is what Local Custom Map runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Custom Map up now, and how steady is its uptime?

At the time of this update, Local Custom Map is down, last seen 14 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Local Custom Map?

Enter client.connect 68.53.245.206:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.