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83,714 players on Rust servers right now 11,847 servers online 3,952 with players on 169 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,285, the top 61% of all ranked servers.
  • The current map has been up 33d 19h, since Thursday 24 September, 00:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,285ranktop 61%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,285 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
709 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
55 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
415 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
225 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
179 / 250

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

How often does My Server Name wipe, and at what times?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 33 days 19 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does My Server Name show up in?

The Rust Live Stats lists that include My Server Name are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on My Server Name carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which My Server Name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on My Server Name?

Last seen 33 days 18 hours ago, My Server Name is offline right now.

What position does My Server Name hold among Rust servers?

On player hours for the past seven days, My Server Name sits at #13,285, inside the top 61% of ranked servers.

Rules and settings

What settings and rules does My Server Name run?

Nothing in the name of My Server Name states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

The map on My Server Name is procedural, made by the game itself.

Server details

Where does My Server Name sit geographically?

Nothing on My Server Name states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 68.69.166.254:28015 is its address.

What Rust version is My Server Name on?

My Server Name operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

Does My Server Name stay online, and is it up right now?

As of now, My Server Name is offline; the last sighting was 33 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 September 2026.

Getting on

What is the way to connect to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 68.69.166.254:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.