The count
Live coverage · Rust server
local test
Offline local test is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,664, the top 62% of all ranked servers.
- The current map has been up 18d 1h, since Friday 9 October, 17:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,664 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does local test wipe?
The record holds too few of local test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does local test show up in?
On Rust Live Stats, local test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on local test carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which local test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on local test right now?
Last seen 9 days ago, local test is offline right now.
How does local test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, local test is #13,664, placing it in the top 62% of ranked servers.
Map and rules
Which settings and rules are in force on local test?
No gather rate appears in the name local test. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is off.
Which map is in use on local test?
A procedural map, generated by the game, runs on local test.
Server details
What location is local test in?
No region is published by local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 69.201.225.71:28015.
What version of Rust is running on local test?
Rust network protocol 2634 and build 167398 on Windows is what local test runs. To join, your game must use the same protocol; Steam handles the update for you.
Does local test stay online, and is it up right now?
At the time of this update, local test is down, last seen 9 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to local test?
Enter client.connect 69.201.225.71:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.