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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
85,113 players on Rust servers right now 11,858 servers online 3,958 with players on 168 fresh wipes in the last three hours Staging: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Staging

Offline Staging is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,164, the top 37% of all ranked servers.
  • The current map has been up 6d 15h, since Wednesday 21 October, 05:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 1
#8,164ranktop 37%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Staging

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,164 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
725 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
52 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
106 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
415 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
226 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
186 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Staging?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Staging wipe?

The record holds too few of Staging's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 6 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does Staging show up in?

The Rust Live Stats lists that include Staging are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Staging signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs169057 (Build): The game build is 169057; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Staging publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Staging?

Last seen 3 days 20 hours ago, Staging is offline right now. The seven-day average is 0 players, with a peak of 1.

Where does Staging sit in the server rankings?

Player hours over seven days put Staging at #8,164, in the top 37% of all ranked servers.

Rules and settings

What settings and rules does Staging run?

Nothing in the name of Staging states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on Staging?

Staging uses a procedural map, which the game generates.

About the server

What location is Staging in?

There is no region from Staging. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 69.9.131.72:28015.

What version of Rust is running on Staging?

Staging operates on Windows with Rust network protocol 2635 and build 169057. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Staging up now, and how steady is its uptime?

As of now, Staging is offline; the last sighting was 3 days 20 hours ago. It was online for 24 of 144 hours in the last 6 full days, or 17% of the time. On 20 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Staging?

Enter client.connect 69.9.131.72:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169057,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs169057
Build The game build is 169057.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.