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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours [EU-1] DEV SERVER [DEBUG]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[EU-1] DEV SERVER [DEBUG]

Offline [EU-1] DEV SERVER [DEBUG] is not on the server list right now. The figures below are from when it was last seen, 9h ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,623, the top 25% of all ranked servers.
  • The current map has been up 13d 7h, since Thursday 15 October, 12:44 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
17-day averagepeak 1
#5,623ranktop 25%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [EU-1] DEV SERVER [DEBUG]

Players

AveragePeak
00.250.50.75114:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,623 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct15 Oct20 Oct24 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 74 on average
453 / 700

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [EU-1] DEV SERVER [DEBUG]?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does [EU-1] DEV SERVER [DEBUG] wipe, and at what times?

The record holds too few of [EU-1] DEV SERVER [DEBUG]'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 13 days 7 hours.

Tags and categories

Which Rust Live Stats filters and lists does [EU-1] DEV SERVER [DEBUG] show up in?

On Rust Live Stats, [EU-1] DEV SERVER [DEBUG] is listed under EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for [EU-1] DEV SERVER [DEBUG] signify?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts100 (Group limit): Each team holds 100 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [EU-1] DEV SERVER [DEBUG] publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on [EU-1] DEV SERVER [DEBUG]?

[EU-1] DEV SERVER [DEBUG] is not online at the moment, having last been seen 9 hours ago. Averaged across seven days, 1 players; the peak was 1. Between now and 48 hours back, 14:00 UTC drew the most players, 1 on average.

How does [EU-1] DEV SERVER [DEBUG] compare with other Rust servers in the rankings?

Player hours over seven days put [EU-1] DEV SERVER [DEBUG] at #5,623, in the top 25% of all ranked servers.

Settings and map

What settings and rules does [EU-1] DEV SERVER [DEBUG] run?

The name [EU-1] DEV SERVER [DEBUG] carries no gather rate. Group size tops out at 100 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Where does [EU-1] DEV SERVER [DEBUG] sit geographically?

There is no region tag on [EU-1] DEV SERVER [DEBUG]; its name still points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 70.78.128.211:28015.

What Rust version is [EU-1] DEV SERVER [DEBUG] on?

[EU-1] DEV SERVER [DEBUG] operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [EU-1] DEV SERVER [DEBUG], and is it online at the moment?

As of now, [EU-1] DEV SERVER [DEBUG] is offline; the last sighting was 9 hours ago. 47 of 168 hours were online in the last 7 full days, giving 28% uptime. The first sighting by Rust Live Stats was on 27 September 2026.

Connecting

What steps connect you to [EU-1] DEV SERVER [DEBUG]?

Enter client.connect 70.78.128.211:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts100
Group limit Each team holds 100 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.