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42,938 players on Rust servers right now 11,645 servers online 3,029 with players on 91 fresh wipes in the last three hours Rust Rampage DEV [US] [MODS] x100: 0 players on now Updated every five minutes

LiveLive coverage · NA

Rust Rampage DEV [US] [MODS] x100

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers, and #1510 in NA.
  • The current map has been up 24d 14h, since Sunday 4 October, 17:21 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
Join
100x monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,338ranktop 69% · #1510 in NA
24d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Rust Rampage DEV [US] [MODS] x100

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 10h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 10h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Rust Rampage DEV [US] [MODS] x100?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Rust Rampage DEV [US] [MODS] x100 wipe?

Nothing wipes Rust Rampage DEV [US] [MODS] x100 but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 24 days 14 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does Rust Rampage DEV [US] [MODS] x100 appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Rampage DEV [US] [MODS] x100 is listed under Rust servers above 10x gather, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x it appears on the server list.

What do the tags listed for Rust Rampage DEV [US] [MODS] x100 signify?

These are the tags Rust Rampage DEV [US] [MODS] x100 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): North America is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Rust Rampage DEV [US] [MODS] x100?

Rust Rampage DEV [US] [MODS] x100 is carrying 0 players at the moment, with 100 slots in total. The seven-day average for this server is 0 players.

How does Rust Rampage DEV [US] [MODS] x100 compare with other Rust servers in the rankings?

Rust Rampage DEV [US] [MODS] x100 is #1,510 in North America on the past week's player hours, and #15,338 overall in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Rust Rampage DEV [US] [MODS] x100?

Gather rates on Rust Rampage DEV [US] [MODS] x100 are 100x, as its name states. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rust Rampage DEV [US] [MODS] x100?

A procedural map of 4,000 with seed 1337, generated by the game, runs on Rust Rampage DEV [US] [MODS] x100. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server details

What location is Rust Rampage DEV [US] [MODS] x100 in?

Its NA tag places Rust Rampage DEV [US] [MODS] x100 in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 71.120.188.159:28018.

Is performance on Rust Rampage DEV [US] [MODS] x100 steady?

Server fps averaged 28 over the last 48 hours, with a low of 14. It supported up to 224,560 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,926 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Rust Rampage DEV [US] [MODS] x100?

Rust network protocol 2635 and build 168909 on Linux is what Rust Rampage DEV [US] [MODS] x100 runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Rust Rampage DEV [US] [MODS] x100 stay online, and is it up right now?

Rust Rampage DEV [US] [MODS] x100 is up and running at this moment. The uptime it reports puts the last restart at about 22 hours ago. 162 of 168 hours were online in the last 7 full days, giving 96% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to Rust Rampage DEV [US] [MODS] x100?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 71.120.188.159:28018.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.