The count
Live coverage · Rust server
My Local Dev Server
Offline My Local Dev Server is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,085, the top 70% of all ranked servers.
- The current map has been up 24d 10h, since Sunday 4 October, 15:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,085 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does My Local Dev Server wipe, and at what times?
My Local Dev Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does My Local Dev Server show up in?
These are the Rust Live Stats lists My Local Dev Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on My Local Dev Server carry?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list My Local Dev Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on My Local Dev Server?
My Local Dev Server is not online at the moment, having last been seen 13 days 7 hours ago.
Where does My Local Dev Server sit in the server rankings?
Player hours over seven days put My Local Dev Server at #15,085, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on My Local Dev Server?
No gather rate appears in the name My Local Dev Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for My Local Dev Server?
The map on My Local Dev Server is procedural, made by the game itself.
Server facts
What location is My Local Dev Server in?
No region is published by My Local Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 71.176.38.233:28015.
What Rust version is My Local Dev Server on?
My Local Dev Server operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
Does My Local Dev Server stay online, and is it up right now?
My Local Dev Server is currently offline, with its last appearance 13 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to My Local Dev Server?
Enter client.connect 71.176.38.233:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.