The count
Live coverage · Rust server
Rust Decoder Test - Private LAN
Offline Rust Decoder Test - Private LAN is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 12d 16h, since Friday 16 October, 02:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Decoder Test - Private LAN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Rust Decoder Test - Private LAN wipe, and at what times?
Too few wipes are recorded for Rust Decoder Test - Private LAN to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 16 hours have passed since this world was generated.
Lists and tags
Where does Rust Decoder Test - Private LAN appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust Decoder Test - Private LAN is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for Rust Decoder Test - Private LAN signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Rust Decoder Test - Private LAN publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Rust Decoder Test - Private LAN right now?
Rust Decoder Test - Private LAN is not online at the moment, having last been seen 4 days ago. Across the past week the average was 0 players.
Where does Rust Decoder Test - Private LAN sit in the server rankings?
Player hours over seven days put Rust Decoder Test - Private LAN at #15,373, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on Rust Decoder Test - Private LAN?
Nothing in the name of Rust Decoder Test - Private LAN states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on Rust Decoder Test - Private LAN?
Rust Decoder Test - Private LAN uses a procedural map, which the game generates.
About the server
Which region is Rust Decoder Test - Private LAN hosted in?
No region is published by Rust Decoder Test - Private LAN. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 71.193.134.10:28015.
What Rust version is Rust Decoder Test - Private LAN on?
Rust Decoder Test - Private LAN operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Rust Decoder Test - Private LAN up now, and how steady is its uptime?
At the time of this update, Rust Decoder Test - Private LAN is down, last seen 4 days ago. 91 of 168 hours were online in the last 7 full days, giving 54% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Rust Decoder Test - Private LAN?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 71.193.134.10:28015.