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70,266 players on Rust servers right now 11,730 servers online 3,619 with players on 130 fresh wipes in the last three hours Map_Generator_1: 0 players (offline) Updated every five minutes

Live coverage · NA

Map_Generator_1

Offline Map_Generator_1 is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,336, the top 71% of all ranked servers, and #1548 in NA.
  • The current map has been up 14d 19h, since Tuesday 13 October, 16:53 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 6h, with the force wipe.
Join
monthly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,336ranktop 71% · #1548 in NA
14d agolast wipemonthly schedule
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Map_Generator_1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,336 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Next wipe in 8d 6h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 8d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 6h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
13.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Map_Generator_1?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Map_Generator_1 wipe?

The monthly force wipe is the only wipe Map_Generator_1 takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 19 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and filters

Where does Map_Generator_1 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Map_Generator_1 are Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on Map_Generator_1 carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): North America is the browser listing for this server, which Map_Generator_1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Map_Generator_1 right now?

Map_Generator_1 reads offline at the moment; the last sighting was 14 days 19 hours ago.

What position does Map_Generator_1 hold among Rust servers?

Seven-day player hours place Map_Generator_1 at #15,336 overall, in the top 71% of ranked servers and #1,548 in North America.

Map and rules

What rules does Map_Generator_1 enforce, and which settings does it use?

No gather rate appears in the name Map_Generator_1. No custom limit is set, so groups hold the default 8 players. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is off: Valve's anti-cheat.

Can you tell me the map for Map_Generator_1?

Map_Generator_1 uses a procedural map, which the game generates.

About the server

Where does Map_Generator_1 sit geographically?

By its own NA tag, Map_Generator_1 sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 71.7.226.232:28015.

What Rust version is Map_Generator_1 on?

Rust network protocol 2634 and build 167584 on Linux is what Map_Generator_1 runs. Steam updates it for you, but your game needs the same protocol to join.

Does Map_Generator_1 stay online, and is it up right now?

As of now, Map_Generator_1 is offline; the last sighting was 14 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Map_Generator_1?

Enter client.connect 71.7.226.232:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.