The count
Live coverage · Rust server
VengefulNetwork | Private
Offline VengefulNetwork | Private is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #13,819, the top 60% of all ranked servers.
- The current map has been up 25d 14h, since Friday 2 October, 04:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on VengefulNetwork | Private
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,819 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 04:57 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at VengefulNetwork | Private?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does VengefulNetwork | Private wipe?
VengefulNetwork | Private's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 14 hours have passed since this world was generated.
Tags and categories
Where does VengefulNetwork | Private appear in Rust Live Stats lists and filters?
On Rust Live Stats, VengefulNetwork | Private is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on VengefulNetwork | Private?
These are the tags VengefulNetwork | Private makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on VengefulNetwork | Private right now?
VengefulNetwork | Private reads offline at the moment; the last sighting was 25 days 13 hours ago.
How does VengefulNetwork | Private compare with other Rust servers in the rankings?
Player hours over seven days put VengefulNetwork | Private at #13,819, in the top 60% of all ranked servers.
Rules and settings
Which settings and rules are in force on VengefulNetwork | Private?
No gather rate appears in the name VengefulNetwork | Private. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on VengefulNetwork | Private?
The map on VengefulNetwork | Private is procedural, made by the game itself.
Server facts
Where does VengefulNetwork | Private sit geographically?
There is no region from VengefulNetwork | Private. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 71.80.154.45:28015 is its address.
What version of Rust is running on VengefulNetwork | Private?
VengefulNetwork | Private operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is VengefulNetwork | Private, and is it online at the moment?
As of now, VengefulNetwork | Private is offline; the last sighting was 25 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 2 October 2026.
Connecting
What is the way to connect to VengefulNetwork | Private?
Enter client.connect 71.80.154.45:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.