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95,355 players on Rust servers right now 11,887 servers online 4,090 with players on 152 fresh wipes in the last three hours VengefulNetwork | Private: 1 players (offline) Updated every five minutes

Live coverage · Rust server

VengefulNetwork | Private

Offline VengefulNetwork | Private is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,819, the top 60% of all ranked servers.
  • The current map has been up 25d 14h, since Friday 2 October, 04:57 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#13,819ranktop 60%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on VengefulNetwork | Private

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,819 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
814 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
55 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
125 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
469 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
285 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
216 / 300

Quick answers

from the figures on this page

Wiping

What happens on wipe day at VengefulNetwork | Private?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does VengefulNetwork | Private wipe?

VengefulNetwork | Private's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 14 hours have passed since this world was generated.

Tags and categories

Where does VengefulNetwork | Private appear in Rust Live Stats lists and filters?

On Rust Live Stats, VengefulNetwork | Private is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on VengefulNetwork | Private?

These are the tags VengefulNetwork | Private makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on VengefulNetwork | Private right now?

VengefulNetwork | Private reads offline at the moment; the last sighting was 25 days 13 hours ago.

How does VengefulNetwork | Private compare with other Rust servers in the rankings?

Player hours over seven days put VengefulNetwork | Private at #13,819, in the top 60% of all ranked servers.

Rules and settings

Which settings and rules are in force on VengefulNetwork | Private?

No gather rate appears in the name VengefulNetwork | Private. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on VengefulNetwork | Private?

The map on VengefulNetwork | Private is procedural, made by the game itself.

Server facts

Where does VengefulNetwork | Private sit geographically?

There is no region from VengefulNetwork | Private. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 71.80.154.45:28015 is its address.

What version of Rust is running on VengefulNetwork | Private?

VengefulNetwork | Private operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is VengefulNetwork | Private, and is it online at the moment?

As of now, VengefulNetwork | Private is offline; the last sighting was 25 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 2 October 2026.

Connecting

What is the way to connect to VengefulNetwork | Private?

Enter client.connect 71.80.154.45:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.