The count
LiveLive coverage · Rust server
testrust
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,400, the top 69% of all ranked servers.
- The current map has been up 83d 10h, since Wednesday 5 August, 21:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testrust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,400 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does testrust wipe?
Too few wipes are recorded for testrust to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 83 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does testrust show up in?
These are the Rust Live Stats lists testrust fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on testrust carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2631 (Protocol): The server runs protocol 2631, so match that version to join; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which testrust publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on testrust?
Live now: 0 players on testrust, out of 50 slots. The seven-day average for this server is 0 players.
How does testrust compare with other Rust servers in the rankings?
Player hours over seven days put testrust at #15,400, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does testrust run?
The name testrust carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is live on testrust?
testrust runs a game-generated procedural map: size 3,500, seed 6738. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does testrust sit geographically?
No region is published by testrust. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 72.0.44.20:28025.
Is performance on testrust steady?
It never went below 32 server fps in the last 48 hours, averaging 53. It supported up to 64,462 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,085 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on testrust?
Rust network protocol 2631 and build 158240 on Windows is what testrust runs. To join, your game must use the same protocol; Steam handles the update for you.
Does testrust stay online, and is it up right now?
testrust is up and running at this moment. Based on the uptime it reports, the last restart was about 5 days 17 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to testrust?
Enter client.connect 72.0.44.20:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.