The count
Live coverage · Rust server
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
Offline LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,943, the top 71% of all ranked servers.
- The current map has been up 31d 0h, since Sunday 27 September, 20:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,943 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 27 September 2026, 20:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?
Too few wipes are recorded for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 31 days have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER show up in?
These are the Rust Live Stats lists LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER signify?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Last seen 31 days ago, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline right now.
Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sit in the server rankings?
On player hours for the past seven days, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sits at #16,943, inside the top 71% of ranked servers.
Settings and map
What rules does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER enforce, and which settings does it use?
The name LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
A procedural map, generated by the game, runs on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER.
Server details
Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sit geographically?
Nothing on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 72.178.40.244:29015.
What Rust version is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on?
Rust network protocol 2633 and build 165217 on Linux is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.
Does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER stay online, and is it up right now?
As of now, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline; the last sighting was 31 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 27 September 2026.
Getting on
What is the way to connect to LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Enter client.connect 72.178.40.244:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.