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86,491 players on Rust servers right now 11,867 servers online 4,000 with players on 169 fresh wipes in the last three hours Hell Yeah PVE+: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

Hell Yeah PVE+

Key points

  • 1 of 100 players are on now, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,687, the top 48% of all ranked servers.
  • The current map has been up 26d 2h, since Thursday 1 October, 18:19 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak 1
#10,687ranktop 48%
26d agolast wipemonthly schedule
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Hell Yeah PVE+

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,687 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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150 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
56 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Hell Yeah PVE+?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Hell Yeah PVE+ wipe, and at what times?

Nothing wipes Hell Yeah PVE+ but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 2 hours. Its tags give wipes as monthly.

Tags and filters

Where does Hell Yeah PVE+ appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Hell Yeah PVE+ are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for Hell Yeah PVE+ signify?

These are the tags Hell Yeah PVE+ makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Hell Yeah PVE+?

1 of Hell Yeah PVE+'s 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.

What position does Hell Yeah PVE+ hold among Rust servers?

Ranked by seven-day player hours, Hell Yeah PVE+ is #10,687, placing it in the top 48% of ranked servers.

Map and rules

What rules does Hell Yeah PVE+ enforce, and which settings does it use?

No gather rate appears in the name Hell Yeah PVE+. A group can reach 100 players at most. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Hell Yeah PVE+?

Size 4,500, seed 696969: that is the procedural map the game generates for Hell Yeah PVE+. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is Hell Yeah PVE+ in?

There is no region from Hell Yeah PVE+. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 72.208.115.154:20015.

Is performance on Hell Yeah PVE+ steady?

Server fps averaged 96 over the last 48 hours, with a low of 52. Entity count reached 131,910: buildings, deployables and the rest of the world. Memory use peaked at 5,248 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Hell Yeah PVE+ on?

Rust network protocol 2635 and build 168909 on Linux is what Hell Yeah PVE+ runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Hell Yeah PVE+, and is it online at the moment?

Right now Hell Yeah PVE+ is online. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to Hell Yeah PVE+?

Enter client.connect 72.208.115.154:20015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts100
Group limit Teams are capped at 100.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.