The count
LiveLive coverage · Rust server
Hell Yeah PVE+
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,687, the top 48% of all ranked servers.
- The current map has been up 26d 2h, since Thursday 1 October, 18:19 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hell Yeah PVE+
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,687 today
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:19 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Hell Yeah PVE+?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
How often does Hell Yeah PVE+ wipe, and at what times?
Nothing wipes Hell Yeah PVE+ but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 2 hours. Its tags give wipes as monthly.
Tags and filters
Where does Hell Yeah PVE+ appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Hell Yeah PVE+ are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Hell Yeah PVE+ signify?
These are the tags Hell Yeah PVE+ makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Hell Yeah PVE+?
1 of Hell Yeah PVE+'s 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.
What position does Hell Yeah PVE+ hold among Rust servers?
Ranked by seven-day player hours, Hell Yeah PVE+ is #10,687, placing it in the top 48% of ranked servers.
Map and rules
What rules does Hell Yeah PVE+ enforce, and which settings does it use?
No gather rate appears in the name Hell Yeah PVE+. A group can reach 100 players at most. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Hell Yeah PVE+?
Size 4,500, seed 696969: that is the procedural map the game generates for Hell Yeah PVE+. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is Hell Yeah PVE+ in?
There is no region from Hell Yeah PVE+. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 72.208.115.154:20015.
Is performance on Hell Yeah PVE+ steady?
Server fps averaged 96 over the last 48 hours, with a low of 52. Entity count reached 131,910: buildings, deployables and the rest of the world. Memory use peaked at 5,248 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Hell Yeah PVE+ on?
Rust network protocol 2635 and build 168909 on Linux is what Hell Yeah PVE+ runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Hell Yeah PVE+, and is it online at the moment?
Right now Hell Yeah PVE+ is online. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to Hell Yeah PVE+?
Enter client.connect 72.208.115.154:20015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
