The count
Live coverage · Rust server
SIPLAB-Rust-fixed
Offline SIPLAB-Rust-fixed is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,236, the top 70% of all ranked servers.
- The current map has been up 15d 7h, since Wednesday 14 October, 14:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SIPLAB-Rust-fixed
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,236 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does SIPLAB-Rust-fixed wipe?
SIPLAB-Rust-fixed's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 7 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does SIPLAB-Rust-fixed show up in?
These are the Rust Live Stats lists SIPLAB-Rust-fixed fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on SIPLAB-Rust-fixed carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which SIPLAB-Rust-fixed publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on SIPLAB-Rust-fixed?
Last seen 15 days 7 hours ago, SIPLAB-Rust-fixed is offline right now.
Where does SIPLAB-Rust-fixed sit in the server rankings?
Player hours over seven days put SIPLAB-Rust-fixed at #15,236, in the top 70% of all ranked servers.
Map and rules
Which settings and rules are in force on SIPLAB-Rust-fixed?
No gather rate appears in the name SIPLAB-Rust-fixed. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for SIPLAB-Rust-fixed?
A procedural map, generated by the game, runs on SIPLAB-Rust-fixed.
Server facts
What location is SIPLAB-Rust-fixed in?
There is no region from SIPLAB-Rust-fixed. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 72.225.139.233:11300 is its address.
What version of Rust is running on SIPLAB-Rust-fixed?
The setup on SIPLAB-Rust-fixed is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is SIPLAB-Rust-fixed up now, and how steady is its uptime?
At the time of this update, SIPLAB-Rust-fixed is down, last seen 15 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 October 2026.
Connecting
What is the way to connect to SIPLAB-Rust-fixed?
Enter client.connect 72.225.139.233:11300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.