Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
40,486 players on Rust servers right now 11,628 servers online 2,849 with players on 130 fresh wipes in the last three hours SIPLAB: 0 players (offline) Updated every five minutes

Live coverage · Rust server

SIPLAB

Offline SIPLAB is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,236, the top 70% of all ranked servers.
  • The current map has been up 15d 14h, since Wednesday 14 October, 14:24 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,236ranktop 70%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on SIPLAB

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,236 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
85 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
194 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
5 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
246 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
329 / 300

Quick answers

from the figures on this page

Wiping

On what timetable does SIPLAB wipe?

The record holds too few of SIPLAB's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 14 hours.

Tags and filters

Where does SIPLAB appear in Rust Live Stats lists and filters?

On Rust Live Stats, SIPLAB is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on SIPLAB carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which SIPLAB publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on SIPLAB?

SIPLAB reads offline at the moment; the last sighting was 15 days 14 hours ago.

Where does SIPLAB sit in the server rankings?

Player hours over seven days put SIPLAB at #15,236, in the top 70% of all ranked servers.

Map and rules

Which settings and rules are in force on SIPLAB?

No gather rate appears in the name SIPLAB. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on SIPLAB?

A procedural map, generated by the game, runs on SIPLAB.

Server details

Which region is SIPLAB hosted in?

Nothing on SIPLAB states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 72.225.139.233:28015 is its address.

What Rust version is SIPLAB on?

SIPLAB operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is SIPLAB, and is it online at the moment?

SIPLAB is currently offline, with its last appearance 15 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 October 2026.

Getting on

What steps connect you to SIPLAB?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.225.139.233:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.