The count
LiveLive coverage · Rust server
Sunnys 2x Main)Fps+max team limit 6
Key points
- 0 of 250 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 2h, since Wednesday 28 October, 22:19 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Sunnys 2x Main)Fps+max team limit 6
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 18h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 13d 21hWed 11 Nov, 22:19 UTC
- 27d 21hWed 25 Nov, 22:19 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 41d 21hWed 9 Dec, 22:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 22:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 22:44 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 29 September 2026, 21:01 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 28 September 2026, 21:13 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Sunnys 2x Main)Fps+max team limit 6?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Sunnys 2x Main)Fps+max team limit 6 wipe?
Sunnys 2x Main)Fps+max team limit 6's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Where does Sunnys 2x Main)Fps+max team limit 6 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Sunnys 2x Main)Fps+max team limit 6 fits: 2x Rust servers live now, Rust battlefield servers, live now and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.
What do the tags listed for Sunnys 2x Main)Fps+max team limit 6 signify?
These are the tags Sunnys 2x Main)Fps+max team limit 6 makes public: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^i (Battlefield): High rates and kits make for fast PvP on this battlefield server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Sunnys 2x Main)Fps+max team limit 6 right now?
Live now: 0 players on Sunnys 2x Main)Fps+max team limit 6, out of 250 slots. Averaged over seven days: 0 players.
Where does Sunnys 2x Main)Fps+max team limit 6 sit in the server rankings?
Ranked by seven-day player hours, Sunnys 2x Main)Fps+max team limit 6 is #15,349, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on Sunnys 2x Main)Fps+max team limit 6?
Read the name for the rate: 2x gathering on Sunnys 2x Main)Fps+max team limit 6. No custom limit is set, so groups hold the default 8 players. battlefield applies here, fast PvP with kits and high rates. The server browser lists it under Community. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Sunnys 2x Main)Fps+max team limit 6?
A procedural map of 2,500 with seed 716785090, generated by the game, runs on Sunnys 2x Main)Fps+max team limit 6. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does Sunnys 2x Main)Fps+max team limit 6 sit geographically?
There is no region from Sunnys 2x Main)Fps+max team limit 6. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 72.241.102.21:28015 is its address.
What is performance like on Sunnys 2x Main)Fps+max team limit 6?
Server fps averaged 236 over the last 48 hours, with a low of 236. Buildings, deployables and everything else in the world added up to a maximum of 23,975 entities. The highest memory usage was 1,023 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Sunnys 2x Main)Fps+max team limit 6 on?
Sunnys 2x Main)Fps+max team limit 6 operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Sunnys 2x Main)Fps+max team limit 6, and is it online at the moment?
Sunnys 2x Main)Fps+max team limit 6 is up and running at this moment. About 44 minutes ago is when it last restarted, according to its uptime. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Sunnys 2x Main)Fps+max team limit 6?
Enter client.connect 72.241.102.21:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.