The count
LiveLive coverage · NA
PRIVATE
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,353, the top 69% of all ranked servers, and #1518 in NA.
- The current map has been up 22d 2h, since Tuesday 6 October, 23:17 UTC, on a weekly schedule.
- The next wipe is expected Tuesday 3 November at 23:17 UTC, in 5d 21h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PRIVATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,353 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 5d 21h
from its schedule tag
Next wipe Tuesday 3 November, 23:17 UTC, in 5d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 21hTue 3 Nov, 23:17 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 12d 21hTue 10 Nov, 23:17 UTC
- 19d 21hTue 17 Nov, 23:17 UTC
- 26d 21hTue 24 Nov, 23:17 UTC
- 33d 21hTue 1 Dec, 23:17 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 40d 21hTue 8 Dec, 23:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 6 October 2026, 23:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 08:52 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 4.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 05:25 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 8.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 03:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 09:14 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on PRIVATE?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
On what timetable does PRIVATE wipe?
With too few of PRIVATE's wipes recorded to confirm the schedule, the tag is used for the prediction. Expect the next wipe on Tuesday 3 November at 23:17 UTC. 22 days 2 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does PRIVATE show up in?
These are the Rust Live Stats lists PRIVATE fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.
What meaning do the tags on PRIVATE carry?
These are the tags PRIVATE makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on PRIVATE right now?
PRIVATE is carrying 0 players at the moment, with 10 slots in total. Averaged over seven days: 0 players.
How does PRIVATE compare with other Rust servers in the rankings?
North America places PRIVATE at #1,518; overall it is #15,353, inside the top 69% of ranked servers, by seven-day player hours.
Map and rules
What rules does PRIVATE enforce, and which settings does it use?
No gather rate appears in the name PRIVATE. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on PRIVATE?
Size 4,500, seed 1337: that is the procedural map the game generates for PRIVATE. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Where does PRIVATE sit geographically?
The NA tag on PRIVATE lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 72.34.60.40:29015 is its address.
What is performance like on PRIVATE?
It never went below 27 server fps in the last 48 hours, averaging 77. Entity count reached 38,907: buildings, deployables and the rest of the world. Up to 4,923 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is PRIVATE on?
PRIVATE operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
Does PRIVATE stay online, and is it up right now?
PRIVATE is up and running at this moment. The uptime it reports puts the last restart at about 5 days 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 22 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto PRIVATE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.34.60.40:29015.