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Rust Live Stats
Live
91,106 players on Rust servers right now 11,828 servers online 3,754 with players on 433 fresh wipes in the last three hours A Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Rust Server

Offline A Rust Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 6d 3h, since Friday 23 October, 17:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,268ranktop 68%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
222 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
295 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
766 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
869 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
713 / 800

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at A Rust Server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does A Rust Server wipe?

Too few wipes are recorded for A Rust Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 3 hours.

Lists and tags

Which Rust Live Stats filters and lists does A Rust Server show up in?

On Rust Live Stats, A Rust Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for A Rust Server signify?

These are the tags A Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on A Rust Server right now?

A Rust Server reads offline at the moment; the last sighting was 5 days 23 hours ago. Averaged over seven days: 0 players.

Where does A Rust Server sit in the server rankings?

Ranked by seven-day player hours, A Rust Server is #15,268, placing it in the top 68% of ranked servers.

Rules and settings

Which settings and rules are in force on A Rust Server?

No gather rate appears in the name A Rust Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Rust Server?

The map on A Rust Server is procedural, made by the game itself.

Server details

Where does A Rust Server sit geographically?

Nothing on A Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 72.48.113.139:25706 is its address.

What version of Rust is running on A Rust Server?

A Rust Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is A Rust Server, and is it online at the moment?

A Rust Server is currently offline, with its last appearance 5 days 23 hours ago. It was online for 5 of 168 hours in the last 7 full days, or 3% of the time. The first sighting by Rust Live Stats was on 16 October 2026.

How to join

What is the way to connect to A Rust Server?

Enter client.connect 72.48.113.139:25706 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.